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  1. #81
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Every time a thread like this pops up, I wonder if I am playing a different game than everyone else...

    I have seen 1 rotten apple in the last 3 months! ONE! It was a tank btw.
    I play as a healer and as a DPS, and never see the DPS or Healers be jerks to the tanks. And I also never see the tanks be jerks to others.
    When people want a faster run, they just ask nicely, and the last time this happened, the tank nicely replied that he will try it, but he thinks he is undergeared for bigger pulls - pretty sure nobody would blame him if he were to die, and I was easily able to keep him alive anyways...

    Also I really don't get people crying about STR tanks.
    VIT is pretty much useless in the majority of content. It doesn't offer any sort of mitigation, nor does it heals make hit higher. It only gives the tanks more HP! That ONLY helps against burst damage! It doesn't matter whether a tank has 14k HP, or 20k HP, if you only heal them for 3k, if you are able to keep them up in VIT gear, you will also be able to keep them up in STR gear. And STR gear makes fights shorter = less danger.
    (0)

  2. #82
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Well, at least for the expert roulette dungeons, DD's (chaos datacenter) queues aren't much different from the times you say healers have.

    Also, "... horrendously long, 5 minutes, 10 minutes, even sometimes 20 minutes", you call that horrendously long? If it takes 5 mins for a queue, I'm over the moon.

    The queues for healers are longer than they used to be though, but I don't know why. More players on healers now? Or just extremely few tanks.

    As someone who only plays DPS jobs, I can't really sympathize with you though...
    (1)

  3. #83
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Craiger View Post
    As someone who only plays DPS jobs, I can't really sympathize with you though...
    You don't understood the point.

    If the reward would be interesting, ppl could get motivated to switch from their main role to the missing role.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  4. #84
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by KarstenS View Post
    You don't understood the point.

    If the reward would be interesting, ppl could get motivated to switch from their main role to the missing role.
    Healers are getting longer queues because either there are a lot more healers now, or the number of tanks have gone down a lot... either way, healers aren't a "missing role" at the moment for those dungeons.

    It's great if players are motivated to switch roles for something like that, but what's needed right now, is tanks, not healers... More healers are not gonna help make the queues go faster.
    (0)

  5. #85
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    As someone who only recently levelled tank through DF (DRK was through MSQ and PLD through FATEs and levequests), I can empathize with many who say the AiN bonus needs to be reworked.

    At max level, the bonus is pitiful. As I'll be tanking anyway (no other 60s yet) I usually get it, but I don't notice that I have as the gil reward is tiny and the extra seals barely noticeable compared to the seals you get from sldungeon drops. Whilst levelling I didn't notice it. I didn't find that my WAR levelled any faster than my SCH when I took that to 54 without AiN.

    A possible solution to this would be unique tokens to encourage people to join duties as the AiN. Alternatively a substantial bonus to the experience gained so as to make AiN a much more efficient way to level than FATEs will likely encourage people on alt jobs to use Duty Finder.

    I think one of the other ways to help would be to make tanks feel like tanks from early on. Most MMOs I've played will define roles early, for instance giving low level ranks their tank stance. FFXIV is the only game where tank stance is limited to mid level. This in turn makes tanking low level dungeons an unpleasant experience due to agro holding issues (it's not hard if experienced, but for a new tank it can be challenging, especially if dps decide to split focus). In my opinion if tanks were to really feel like tanks, rather than rubbish dps, from the outset it might encourage people to stick with them a little more. I personally feel that shield oath/defiance/grit should be level 15 abilities.
    (2)

  6. #86
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kydi View Post
    As someone who only recently levelled tank through DF (DRK was through MSQ and PLD through FATEs and levequests), I can empathize with many who say the AiN bonus needs to be reworked.

    At max level, the bonus is pitiful. As I'll be tanking anyway (no other 60s yet) I usually get it, but I don't notice that I have as the gil reward is tiny and the extra seals barely noticeable compared to the seals you get from sldungeon drops. Whilst levelling I didn't notice it. I didn't find that my WAR levelled any faster than my SCH when I took that to 54 without AiN.

    A possible solution to this would be unique tokens to encourage people to join duties as the AiN. Alternatively a substantial bonus to the experience gained so as to make AiN a much more efficient way to level than FATEs will likely encourage people on alt jobs to use Duty Finder.

    I think one of the other ways to help would be to make tanks feel like tanks from early on. Most MMOs I've played will define roles early, for instance giving low level ranks their tank stance. FFXIV is the only game where tank stance is limited to mid level. This in turn makes tanking low level dungeons an unpleasant experience due to agro holding issues (it's not hard if experienced, but for a new tank it can be challenging, especially if dps decide to split focus). In my opinion if tanks were to really feel like tanks, rather than rubbish dps, from the outset it might encourage people to stick with them a little more. I personally feel that shield oath/defiance/grit should be level 15 abilities.
    I like your last point the most, because that's a way to try and entice players to play as tanks because they like it, not because they get rewards for it. They can't make the rewards for playing a tank too big... It shouldn't feel like you're forced to play a tank too. They should make the tank role interesting enough in it self. You also get the fast queues, which is enough when it comes to "rewards" for playing a tank.
    (1)

  7. #87
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by KarstenS View Post
    If the reward would be interesting, ppl could get motivated to switch from their main role to the missing role.
    On that note: Tank specific mounts.

    I would have expected them to be one of those incentives, to get tanks to queue up where they are most needed - in pugs. Instead, most tanks will have gotten them by farming them quietly with their FC, because that's the easiest, safest and probably fastest way to do it. If the achievement instead had been awarded for completing roulettes as tank, that would have set the incentives right. People are already more inclined to tank for their friends/FC, because the job is a lot less "tankless" there. There doesn't need to be a reward for that. The reward needs to be for putting up with the stress of tanking for randoms.
    (5)

  8. #88
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    I agree with this 100%. However, as a tank class that plays in DF, I find myself not doing that anymore. Not because of the reward from need, it's because of the lack of flat out disrespectful and painful people that play that are in it. People pulling mobs before tanks get there, actually pulling other mobs when your healer has more than enough to handle, they make it worse. Bad players, not ignorant ones - bad players. They make us not want to queue for that mess that handle groups like dumpster runoff in a gutter. Ignorant players I can handle, as they usually want to know fights and do what they can to improve their class. The bad players just succeed at disgusting failure.
    I am by no means any kind of elitist. I do my daily dungeons and find myself just logging in less to do DF. Tanking is frustrating enough at times and it takes good tanks to know how to do it well. It takes just one schmuck though to ruin everyone's experience and that is more prevalent in DF.
    (0)

  9. #89
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Craiger View Post
    It's great if players are motivated to switch roles for something like that, but what's needed right now, is tanks, not healers... More healers are not gonna help make the queues go faster.
    o.O

    You still not got the point.

    If the reward would motivate me, I would play more my tank if that is the needed role.

    But as long the rewards are crap, I keep playing what I'm more comfortable in. Currently I do not queue up at all, as I don't need ESO tomes anymore. With the right reward, I would think about it.
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  10. #90
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Is bribery really the best way to tackle an issue? Is that all people are looking for "what have you done for me lately"? Sure offer up more reward to que DF as a tank, once the reward is received, no more tanking DF. Didn't seem to work so well for the mounts, either people got them and don't use them or hardly no one even bothered to get it as I've only seen maybe 2, and I think it was the same person.

    I que the DF only as a tank, never really have any issues, in fact if my hand only had 2 fingers I could count all the bad ones on one hand. Sure there are d-bags out there, those are really the only ones you hear about and the most remembered so they get talked about it more and kind of leads to this false positive. That most DF runs are going to be stressful, hair pulling, insulting run, which in my experience is just not true. I may not be the best tank or even good, but I have no issues running DF, and I'm the ill fated PLD class which again has a bad rap now because of one instance in the game.

    The DF has a bad rap, and no amount of reward is going to fix it, it may temporarily change it, but it won't last. If people would just communicate more maybe things would go a lot better, but hey who's got time for that, not like we're going to see each other again, right?
    (2)

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