You mean everquest? I love how people who never played EQ back in its hayday call it a crap game. You missed out, that is all.
name one game thats actually worth playing?
It indeed is my alt, and again just because you arent enjoying yourself doesnt mean that im not. It's your opinion (which you are entitled to)I hope this is your alt character, I have no idea how you can say you are still enjoying the content when you basically have done nothing from the expansion, you can't really talk about having fun with the current progression of the game when you haven't even reached the progression part of it, or what's being criticized in the video.
And that's the thing, this is basically the first MMO's ive played that it's "Addictive behavior" diminishes, as at the point the majority of players are at this moment is basically just log in a once each day per week for the lazy for capping esoteric, or once each reset to cap for the week, or just wait for raids, the content in this game has absolutely nothing of addictive in the longevity department. And the only addictive part of it that it used to have was the crafting and even that has been walled, effectively loosing my interest in it. Why haven't I left yet? because this is basically currently a glorified chatbox for me to talk with people of other cultures.
My main I have 3 classes max level, all crafts and gathere's @ 60, penta melded working on my 2* mats. I do my weekly alex for filler gear, I do savage at my own pace, cap my eso's, and red scrips. Treasure maps etc. etc. The list goes on. I'm having fun, if I wasnt I wouldnt be doing it on a 2nd account nor would I be playing.
Bottom line however is simple. Could the game be better? Of course!
Last edited by SinisterJointss; 08-25-2015 at 03:31 AM.


Not sure what you mean by "addictive behavior". If you mean name a game that doesn't rely on operant conditioning my answer would be "Any game that is not reliant on constant cashflow to be sustained". That would be non-MMO games and non iOS games. ALL games are meant to be engaging and all games want you to keep playing but that's not the same thing as operant conditioning.
I mean it in the same context as the original poster of the comment.
Some of the things we do in this game are just a chore. It is fun to reap the rewards at the end but often the journey is tediously boring. That's why you hear so many in the community complaining how others want things handed to them without "working" for it. People don't want to make the journey because it feels like work. That speaks volumes about how unfun it can be. Not to say that there aren't some fun things but mostly it's about making behaviors addictive so we keep coming back for more. Check this out:
https://www.youtube.com/watch?v=AHfiKav9fcQ
FFXIV fulfills all the criteria to create addictive behavior.Not sure what you mean by "addictive behavior". If you mean name a game that doesn't rely on operant conditioning my answer would be "Any game that is not reliant on constant cashflow to be sustained". That would be non-MMO games and non iOS games. ALL games are meant to be engaging and all games want you to keep playing but that's not the same thing as operant conditioning.
There are tons of games out there that do not fit your criteria of "addictive behavior" that are quite addictive.
RPG's
FPS'
RTS
you name it.
Last edited by SinisterJointss; 08-25-2015 at 03:39 AM.


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