


Well, your idea for a chart isn't a bad idea... but role-specific charts are good too because at the end of the day, the Duty Finder doesn't care how many different jobs could fill each slots, it just cares about the role it's filling.The first chart needs to be taken into account against the number of healer jobs (or tank jobs) vs total potential jobs total as a statistic. (ie. if a player has all jobs to thirty the natural disparity between them will equal out with healers & tanks being lower even if 100% of the people all had 100% of the jobs unlocked. The only way for the healer/tank total to be higher is if the people playing them never leveled a dps)
It should also be noted that these charts aren't really conclusive of anything at all. I have all three new jobs unlocked but have only "played" Drk so I would be counted in all areas yet have actually only invested time into one.




The thing that I noticed for the job distribution stat is that both SCH and SMN have 9%. That makes me think that they are just counting people who have Arcanist at 60, not SCH "mains". I know SMNs that never play SCH.



Probably goes by job crystal acquisition and level 60.
Even if they never play SCH there is a very big chance they did at the very least the intro quest and got their job crystal which is probably what makes them fit.
Arcanist will forever be something weird as the only class with a double job.
Considering that they just released 3 straight up jobs without any class at all, i doubt that very much.
It simply brings too much troubles to have 2 jobs with the same basics but still be completely different.



Pretty sure the devs said "lol nope" to that, because balancing SCH/SMN was a nightmare. SMN were pretty bottom-tier for an entire raid cycle and, whaddaya know, they sat on their hands until the expansion before fixing them, because it was easier to fix them by adding new job skills rather than to tweak their core class skills (out of fear of buffing SCH DPS).
Keep in mind a lot of paladins have WHM unlocked for stoneskin, and that White and Black mages were the best materia farmers for a while. That's probably shifting population more than we think.



Honestly, SMN was bottom tier for the last raid cycle because of Spell Speed, though, not because of any inherent problem with their job abilities. Nearly all of the caster gear in 2.4 was Spell Speed heavy, which greatly limited their DPS.Pretty sure the devs said "lol nope" to that, because balancing SCH/SMN was a nightmare. SMN were pretty bottom-tier for an entire raid cycle and, whaddaya know, they sat on their hands until the expansion before fixing them, because it was easier to fix them by adding new job skills rather than to tweak their core class skills (out of fear of buffing SCH DPS).
I know they're not likely to do a dual-job class again, it's just a pet peeve of mine--I hate asymmetry and outliers in game systems (it similarly bugs me that WoW's new class, the Demon Hunter, is only going to have 2 specializations when every other class has 3). The new jobs bother me too (especially MCH, since there's a Musketeer guild in Limsa already), but at least there are 3 of them, so it feels like an added component to the system instead of a weird snowflake.
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