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  1. #181
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    KleeneOnigiri ... you can only have 3 specializations. You can CHANGE one, but you can't ADD one.

    I haven't really complained (much, at least .. maybe some griping) about not being able to gear all 8 classes up fast. It's annoying, but MMO normal. I dislike the design decision to revert BACK to non-shared gear, but I can live with that or work around it.

    I DON'T mind specializations, when they're extra abilities and traits that close (in theory) the gap between omnicrafters and single class crafters. I object, harshly, to having less access to recipes when I've leveled the classes.

    The combat class comparison is job stones. If you only got 3, and it took more then a week of the high-grade allagan tomestones to change one. THAT is the comparison there. It's also a valid one -- the difference is, battle jobs give skills that are worth taking and using.
    (1)

  2. #182
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Gilthas View Post
    rant
    Have you ever considered... I dunno making friends? Saying if you can't do it all yourself they are forcing MB on you is laughable at best.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  3. #183
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Joronas View Post
    -snip-
    The only thing you have started to convince me of so far is perhaps on top of specialist unique recipes being added, SE should also give specialists those buffs you mentioned as well as the unique recipes. You said it yourself that specialists can do things faster and easier but where you were factually wrong is where you claim non-specialists can do everything that specialists can in the real world...it is a fact based on reality that specialists can do what non-specialists cannot and I gave you examples of such on the previous page. So Perhaps SE should not only give specialists 'some' unique special recipes but also the buffs you mentioned too. Or you can compromise and just give us the specialist recipes...
    (1)
    Last edited by Snugglebutt; 08-26-2015 at 04:11 AM.

  4. #184
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Joronas View Post
    On the other hand, I've never seen anyone give a reason why putting the effort to unlock 8 mastery books per tier (I, II, III) shouldn't give full recipes.
    I don't think there is a reason other than for the developers to address complaints from those who don't have all classes leveled and master recipes unlocked. Most of this stems from players who either have not put in the effort to get that far or have crafter alts, giving them an advantage over a typical omni-crafter. It's a self-interested request, but the devs have to do something otherwise the complaints won't stop coming in. I think some kind of compromise is required regardless of my personal thoughts on the matter.

    I do think that if specialists are to be given a lot of extra useful recipes, a fair approach would be to have them work hard for them. When omni-crafters have to spend loads of time and gil to unlock their 8 master recipe books, I really don't see why a specialist should be handed high end recipes on a silver platter. They've already bypassed the typical leveling requirements (8 classes) for crafting, so they have the time to work on other unlocks.
    (0)

  5. #185
    Player
    KleeneOnigiri's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    40
    Character
    Kleene Onigiri
    World
    Lich
    Main Class
    Astrologian Lv 92
    Quote Originally Posted by Joronas View Post
    KleeneOnigiri ... you can only have 3 specializations. You can CHANGE one, but you can't ADD one.

    I haven't really complained (much, at least .. maybe some griping) about not being able to gear all 8 classes up fast. It's annoying, but MMO normal. I dislike the design decision to revert BACK to non-shared gear, but I can live with that or work around it.

    I DON'T mind specializations, when they're extra abilities and traits that close (in theory) the gap between omnicrafters and single class crafters. I object, harshly, to having less access to recipes when I've leveled the classes.

    The combat class comparison is job stones. If you only got 3, and it took more then a week of the high-grade allagan tomestones to change one. THAT is the comparison there. It's also a valid one -- the difference is, battle jobs give skills that are worth taking and using.
    It's pointless to talk with you. You can't understand what others are writing at all.
    I never stated anywhere that you can have more than 4 specializations. I said you can change your specialization, so that you have all specializations, just not AT ONCE, not at the same time, not in the same timeframe, you need time to change 1 of the 3 specializations and change it to another one. But you have access to all the specializations.

    "I object, harshly, to having less access to recipes when I've leveled the classes."
    Oh wait, maybe you actually understood a bit! Now you say "less access to recipes" instead of "being locked out of content".
    So in the end, you just don't want to spend time on specializations. And that's where my other point comes in. MMO's are time expensive and will always be.
    But you also agreed on that point? Since you said: "I haven't really complained [...] about not being able to gear all 8 classes up fast. It's annoying, but MMO normal."
    So it's normal for you but you find it annoying. And that's what I said, you find it annoying because it's slowing down things, and that's what the red scripts are for and why the specializations are a maximum of 3, but changeable. It's in order to slow down progress!

    Thanks for proving my points.
    (1)

  6. #186
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Joronas View Post
    What most people have an issue with is being told "no, your months of effort and grind mean little or nothing for classes 4-8". With the cap of 3 specializations, we are being told that we've wasted time. Remember, you CANNOT ADD A 4th SPECIALIZATION! If those buy new soul of the crafters let you add a 4th spec, then you'd have a point, right now, you don't. You can't have a 4th specialization. CANNOT. I don't know how much simpler I can make it.
    How waste it the time you used to level up the other crafting classes?

    1. it don't hinder you to level all classes to level 60
    2. it don't hinder you to use all the usefull lv50 class skills
    3. it don't hinder you to craft the common lv51-60 recipes and those from new master books
    4. it don't hinder you to change the specialised classes afterwards
    (1)

  7. #187
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    You know ... I thought about writing some long winded thing explaining stuff better, in hopes that it would finally get through. Then I wised up.

    Get over yourself. You're not interested in debate or constructive ideas. The people who have worked for crafting have offered ideas. Multiple times. They'd make specialists viable for endgame crafting, without punishing other people. Without locking us out of recipes/content (the same thing with crafting!).

    If the best you can do is to argue more about just doing specialist recipes, then you're obviously not interested in improving specialists.
    (2)

  8. #188
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by KleeneOnigiri View Post
    MMO's are time expensive and will always be.
    Thats an invalid argument to use for this game, as (much to my regret) this game is mentioned as being ''casual'' by its developers.
    (2)

  9. #189
    Player
    aresgodofwar30's Avatar
    Join Date
    Sep 2014
    Location
    Ul-dah
    Posts
    26
    Character
    Glen Livet
    World
    Jenova
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Joronas View Post
    ...Every post in this thread...
    LOL

    Crafting is broken, who cares right now? You are so angry and you should just let it go.
    (0)

  10. 08-27-2015 01:04 AM
    Reason
    nevermind :D

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