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  1. #1
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Joronas View Post
    It's a thread saying "these are a bad idea, DON'T DO THEM".

    So ... yes ... I'm explaining WHY IT IS A BAD IDEA.

    And ... if wanting your time investment to not be retroactively devalued is "entitled" in your book, you need to get over your whole lowest common denominator thing.
    This thread is full if crying about a "bad idea" when we don't know anything about the changes yet. SE hasn't given us a shred of detail for what's to come so the amount of complaining is completely unwarranted. People are just letting their imaginations run wild and getting worked up over mere speculation. You would think SE released a 400-page manifesto detailing exactly how they intend to fuck everyone over with the specialization changes instead of what we got in reality, which was a little blurb stating they think the specialization system needs work and they're looking into making adjustments.
    (2)
    With this character's death, the thread of prophecy remains intact.

  2. #2
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    They said specialization only recipes when they talked about briefly. Recipes are VERY important to a crafter. Why else would we jump thru all those hoops before for said recipes. So yes the one detail is still a HUGE detail to drop cause recipes is our grind to make things for whatever that is needed to be made.

    Like alot of ppl said earlier the main problem about specializations are the damn skills. Fix those , make it less RNG base, make them BORDERLINE BROKEN where it's easier to craft items for that profession. I bet Hella if they did that omni would bat an eye. Omni are wot tied about recipes and red scripts.
    (0)

  3. #3
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    Treat it like jobs. 5 cross class abilities only, but each class has some interesting specialist only abilities. NOT ALL THE SAME ONES. Change the class locked armor to specialist armor that gives some advantages to specialists (free company style), and general armor for non specialists.

    But that would take some effort and planning.

    It would, however, make specialization useful for those who haven't leveled everything, interesting, and if there were traits that modified crafting (bonus to quality/progression? Ability to create doubles? Make up something! Don't just do all the same, make it interesting and versatile!) ... then it would be meaningful even for omnicrafters -- and you'd probably see them take it.
    (1)

  4. #4
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    "we're looking at making adjustments, including specialist recipes"

    Don't misrepresent the opposition. It's to the bolded underlined part. The first part everyone agrees with.
    (0)

  5. #5
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,175
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Joronas View Post
    "we're looking at making adjustments, including specialist recipes"

    Don't misrepresent the opposition. It's to the bolded underlined part. The first part everyone agrees with.
    "Specialized recipes" doesn't even necessarily mean new items that only specialists can make. I actually imagine it could just as easily be alternate versions of existing recipes that either use fewer materials (for gear crafters) or produce multiples of the same item (for ALC/CUL). If being a specialist means you are still making the same items as non-specialists, but at a lower cost or difficulty, that would satisfy the objectives of the Specialist system without depriving omnicrafters of their ability to make everything.

    Would that satisfy you, or would you still want access to those recipes as all classes?
    (2)

  6. #6
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Joronas View Post
    "we're looking at making adjustments, including specialist recipes"

    Don't misrepresent the opposition. It's to the bolded underlined part. The first part everyone agrees with.
    I'm not misrepresenting or misunderstanding anything, my comment was about all of the specialist changes which includes recipes. And I'll reiterate: We don't have enough information to really get worked up over and yet too many of you are immediately jumping the gun and coming up with all kinds of wild, far-fetched doomsday scenarios.

    Speculation is good, but in this thread people are taking their imaginations and just running with it as if SE already gave set-in-stone details
    (4)
    With this character's death, the thread of prophecy remains intact.

  7. #7
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by ElHeggunte View Post
    I'm not misrepresenting or misunderstanding anything, my comment was about all of the specialist changes which includes recipes. And I'll reiterate: We don't have enough information to really get worked up over and yet too many of you are immediately jumping the gun and coming up with all kinds of wild, far-fetched doomsday scenarios.

    Speculation is good, but in this thread people are taking their imaginations and just running with it as if SE already gave set-in-stone details
    Can you blame them, considering like all of the crafting changes in the past?

    Quote Originally Posted by Lemuria View Post
    It's nice to play Devil's advocate, but maybe you're doing it a little too much?
    The same applies to you tho, except the opposite. You are too wishful. Trying to stay too positive when there's little reason to expect positive results.


    One reason against the specialist system:


    - It's sole purpose is to place an incredible limit on the amount of things you can do. (in a period of time)
    It's not a system designed to be fun, or nice, or interesting.
    Like anything else with crafting there has been little thought put into the system.


    And let's face it:
    The only reason we hear about 'specialist recipes' now is to divert attention away from the mess that is ''red scrips and favors''
    (8)
    Last edited by Aeyis; 08-24-2015 at 09:51 PM.

  8. #8
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aeyis View Post
    ..

    And let's face it:
    The only reason we hear about 'specialist recipes' now is to divert attention away from the mess that is ''red scrips and favors''
    That's your interpretation. Besides, they already adjusted red scrip yields and we're supposed to get favor adjustments tomorrow.
    (1)
    ____________________

  9. #9
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    The second half of your first paragraph Fenral, yes. Same items; lower cost/difficulty. That's the type of thing that everyone thought was good, without punishing non-specialists.

    If they try and do THAT with recipes then it's going to be hilarious and awful on those who have to write them. Better to just give specialist traits or the ability to turn on an action that lets you craft 3 items for the price of 2 or some such thing.
    (0)

  10. #10
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    So ... we should wait until AFTER and have to deal with another 3 months beyond that before we get changes? How is THAT a good idea?

    The time to seriously consider how things can go is before it's implemented, not after. Once it's implemented, change is less likely and a lot slower.

    Again, the concept of specialist only recipes is BAD, and it's the only example they gave in the english translation. The best case scenario for that is that they give pointless bloat; in which case we still have to wait longer for real fixes. If they come up with something ELSE to fix specialists... then we have a chance. There have been a few things suggested in here that are NOT inherently bad. They may take work, thought and balancing ... but they aren't fundamentally bad ideas.
    (2)

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