the fact that they keep feeding this game content after content on a consistent bases is beyond awesome! <3
the fact that they keep feeding this game content after content on a consistent bases is beyond awesome! <3
Well PS before nerf was hard so they had to tune it down and all these people talking about overgearing it won't help coz you all should know by now that SE always puts lvl sync to some dungeons that are being abused causing a server strain with DF. Its good that there's only 1 new dungeon and a dungeon exension (PS HM) that they are introducing. Sooner or later Neverreap and Fractal will have their own HM versions; so this is really not that new. Its progress and setting limits so people dont get eso gear too quickly then be bored and complain coz X reason.
Eventually they will, it would be nice to have a random roll out of 4 dungeons. If Fractal & Nevereap will be set in another category, and we are left out with the new two dungeons as expert...
I think the 'Daily Expert Roulette' should be renamed to 'Daily Expert Coinflip'
uhm, well neverreap was annoying already the first time doing it - it still is.
fractal is still ok.
i never do them outside of roulette, though.
Ha. Fair criticism, finally.Eventually they will, it would be nice to have a random roll out of 4 dungeons. If Fractal & Nevereap will be set in another category, and we are left out with the new two dungeons as expert...
I think the 'Daily Expert Roulette' should be renamed to 'Daily Expert Coinflip'
To be fair, I feel as if they should keep all dungeons in the same ilvl cycle to be in the "Expert" roulette. So, in this case. "Expert Roulette" should be Fratal, Neverreap, and the two new ones. Rather than cycling those two down so early. That would easily make up for the lack of another Hard mode this patch. I always felt that the dungeons fell out of fashion too fast.
The (Hard) moniker is comparative to its previous iteration, not comparative to your skill or ilvl. Thought that was obvious.
Still would be nice if the new dungeons require players to think, though... but sadly, I expect the usual "tank and spank, ignore mechanics" dance (especially if SE decide to allow people to buy those book things that drop from Alexander Savage via Hunt currency).
Thinking=time wasted. People will only run something that is fast as possible to get tomes quicky.
"Think on their feet" is what I implied. Angry Mayo and FHDragon from WoD required players to think "quick" whenever they saw certain abilities being cast. Mortal Gaze, Double Vision, Level ? Tethers for Angry Mayo and the many attacks from FHD (purple marker being THE "think fast" ability, as I'm sure a lot of people thought to run away, rather than group up).
Last edited by Nestama; 08-24-2015 at 12:23 AM.
I also hope that they just add the 2 new dungeons to the expert roulette. Really, the terminology chosen is getting in the way. They just need a category for L60 dungeons, another for L50-59 dungeons and a third for < 50 and have them all give XP (useless for the L60 i know but this way it is future proof and ready for the next raise in level cap).
There is nothing "expert" about expert dungeons.
Last edited by Waeksyn; 08-24-2015 at 12:24 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.