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  1. #11
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Craiger View Post
    How long do you last on a dummy then? I keep hearing that you have TP issues, but still haven't heard anyone mention how long NIN actually lasts.
    At 50, my typical dummy parse was about 4 minutes. At 60, my typical parse is about 2:45. I usually don't even make it to the second Invigorate anymore, even if I'm using Raiton. Sometimes I do if I inadvertently delay an input.
    (0)

  2. #12
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Alahra View Post
    At 50, my typical dummy parse was about 4 minutes. At 60, my typical parse is about 2:45. I usually don't even make it to the second Invigorate anymore, even if I'm using Raiton. Sometimes I do if I inadvertently delay an input.
    With a lucky tp tick, it's possible to make it to the 2nd ivig without delaying anything (well, depending on sks ofc....). But I agree that shouldn't be the case. If they would lower the tp cost of just one skill in our rotation by ten, we could make it to the 2nd invig without issues. That alone would adress the problem imo.
    (1)
    Last edited by MrCookTM; 08-22-2015 at 11:20 PM.

  3. #13
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by MrCookTM View Post
    If the would lower the tp cost of just one skill in out rotation by ten, we could make it to the 2nd invig without issues. That alone would adress the problem imo.
    They could just revert the 2.45 TP changes, dropping AE back to 50 and SF back to 60. In a no-WAR situation, that would save about 140 TP per 180 seconds, and much more with a WAR. As it stands, if you have a WAR supplying SE, your TP dies even faster because of AE usage.
    (9)

  4. #14
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by morerancor View Post
    Just a matter of time before they add a cast bar to ninjutsu.
    Mudras ARE the cast bar of Ninjutsu tho...
    (1)

  5. #15
    Player
    Almerin's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    18
    Character
    Alec Hawkeyes
    World
    Odin
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Craiger View Post
    How long do you last on a dummy then? I keep hearing that you have TP issues, but still haven't heard anyone mention how long NIN actually lasts.
    Currently on A4S progression... As an example, on A3S I was having to use Invigorate before he changes into his Hand phase (55 seconds into the fight) so that I could get an extra Invigorate before the Tornado phase. On top of this, the Bard is singing TP song pretty much every 60-90 or so seconds after the Tornado phase, something that is incredibly pathetic. I was also using Invigorate as soon as it was up and I had 540 or less TP. No other DPS class has this kind of severe TP (or MP) issue in the game right now.
    (7)

  6. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Viridiana View Post
    They could just revert the 2.45 TP changes, dropping AE back to 50 and SF back to 60. In a no-WAR situation, that would save about 140 TP per 180 seconds, and much more with a WAR. As it stands, if you have a WAR supplying SE, your TP dies even faster because of AE usage.
    I would love to see this, even if it means that they're run out of TP slightly slower than most classes. As it stands, they could go the other melee, but then will still have to beg the Bard (incredibly TP-efficient w/ IJ and low skill speed) for Paeon, effectively wasting the Goad. I see no issue in that side of their 'support' functionality making a return, especially if Monk's Chakra casts could be improved to have their dps catch up slightly (say, cast scaling with GCD).
    (0)

  7. #17
    Player
    ZXSoru's Avatar
    Join Date
    Sep 2014
    Posts
    31
    Character
    Azura Miraku
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    While I agree that ninjas are below in terms of numbers against the other dps I dont think anything has to be numbers and numbers, a raid party is the result of the actions of every member, and every member has to add something to the party, that's why we see clearing groups with the standard, 2 melee, one caster, one ranged, it wouldn't be very viable to have all 4 dps as melee for example. The question is, even if people say that ninjas bring utility, I personally consider that a buff to their numbers is still needed, even more considering that the "utility" can not be exactly amazing and that most fights still requires putting out big numbers.

    So even if they resolve the tp issue, I still think that ninjas are below any other dps, not only melee. I hope that the devs see it more clearly after alex savage has been released.
    (2)

  8. #18
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Shurrikhan View Post
    I would love to see this, even if it means that they're run out of TP slightly slower than most classes. As it stands, they could go the other melee, but then will still have to beg the Bard (incredibly TP-efficient w/ IJ and low skill speed) for Paeon, effectively wasting the Goad. I see no issue in that side of their 'support' functionality making a return, especially if Monk's Chakra casts could be improved to have their dps catch up slightly (say, cast scaling with GCD).
    BRD actually isn't 'incredibly TP efficient' if you're playing the job right. Even with low skill speed. Iron Jaws is great, but Empyreal Arrow negates the TP benefits Iron Jaws provides. If you're playing optimally you will barely reach your 2nd invigorate or sometimes not make it with 500 skill speed. Considering BiS BRD builds have over 700 skill speed we face similar issues to NIN.
    (1)

  9. #19
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    If rather then just nerf trick attack then make ninja a 3rd rate dps.
    (2)

  10. #20
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    To be fair, they aren't really making changes to any job except maybe ast.
    (1)

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