Page 1 of 15 1 2 3 11 ... LastLast
Results 1 to 10 of 147

Hybrid View

  1. #1
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60

    Final Fantasy XIV: Vs Reshade - A Comparison Reborn.

    Edit: Finally uploaded my preset for everybody to enjoy. MAKE SURE YOU READ THE DESCRIPTION BEFORE YOU DOWNLOAD IT!!!!!!

    http://sfx.thelazy.net/games/preset/4244/


    Hey guys, i'm back!.

    So lately i had been getting kind of...bored?, of the graphics and color scheme of XIV. So i decided to try out Reshade+framework version 18.7

    After spending hours customizing my reshade preset, which is still work in progress. I decided to go out and explore the beautiful world of eorzea and do a vanilla XIV to Reshade comparison!.

    This comparison is mostly aimed at people that enjoy the game for what it is but are looking for something a little more..to their taste, and to show those people what you can do with a couple of hours and a small know how on file structures and config files.

    I do hope people enjoy it, this took me upwards of 4 hours to get the screenshots i wanted.
    I'd also like to note that these settings are my personal preference and not everybody will like it, i get that. So please refrain from flaming about the saturation or DoF because these are my own personal settings and it's how i enjoy playing my game, also the DoF is extremely tedious to tweak D: so...please look forward to it, hai!.

    EDITED SOME SETTINGS AND UPLOADED MORE SS INFO ON SETTINGS BELOW
    Added bloom properly and tweaked it to only show up under certain brightness conditions, SSAO, a more accurate SMAA, tweaked filmgrain, godrays, extremely slight lens flare with tweaks, and changed the DoF up, reduced saturation a bit in HDR and bokeh, thinking about adding a tonemap not sure.

    I'd also like to add that i will be making a preset for users to download soon . However i still have a lot of things to fix and tweak so it might be a little while but it will happen

    Link! - http://imgur.com/a/DNnvb

    Just a couple of character screenshots with the hive greatsword which i will update within the next week!.

    Link! - http://imgur.com/a/hamII

    Later i will be posting instance screenshots, dungeons and character screenshots!. A little ways down i will do heavensward .

    Enjoy!.

    I thought i'd add in another screenshot that isn't mine but is also another reference as to what you can accomplish with reshade.

    Please note that these settings are very heavily modified and. The bloom settings have been tweaked the most with a slight chroma tweak for the depth of field



    Here is a preset that was linked by Assira and a link to presets for those interested in pre-existing reshade setups. Try to avoid older setups of sweetfx as it may not work as intended with the new updates unless you know what goes where!.

    Quote Originally Posted by Assirra View Post
    For the people who actually curious about this whole thing.
    https://sfx.thelazy.net/games/game/31/
    A site dedicated for presets made by users.

    https://www.dropbox.com/s/0u1bmb3m5j...IV%29.rar?dl=0 is what i use personally, thanks to Aluraine from redit.
    http://imgur.com/a/rWYNW/noscript Couple screenies.
    (15)
    Last edited by Onikimaru; 08-21-2015 at 02:55 PM.

  2. #2
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    I use reshade also and I'm curious which setting you play with to get the DoF effect.

    Probably something obvious and I just overlooked it. At work right now so can't check the settings file, just want to know what to look for so I can play with it when I get home.

    Thanks
    (0)

  3. #3
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    I use reshade also and I'm curious which setting you play with to get the DoF effect.

    Probably something obvious and I just overlooked it. At work right now so can't check the settings file, just want to know what to look for so I can play with it when I get home.

    Thanks
    Hello, i use matso DoF(4), blurradius = 12, i will let you figure out the settings for bokeh and i adjusted the position of DoF(pssst its not higher than 10!.)
    (0)

  4. #4
    Player
    Mwynn's Avatar
    Join Date
    Mar 2015
    Posts
    778
    Character
    Dio'orsa Pulse
    World
    Odin
    Main Class
    Astrologian Lv 70
    Does this work in Steam? The Text is displaying when I start the Game yet there are no Effects Ingame (I turned them on in the .ini Files)

    Mind sharing it? It looks damn awesome and might even fix the Aliasing it seems
    (0)
    Last edited by Mwynn; 07-20-2015 at 10:09 PM.

  5. #5
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Looks like you just increased the saturation in the images. The original looks 100% better because the colours are not overly saturated.
    (9)

  6. #6
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Chiramu View Post
    Looks like you just increased the saturation in the images. The original looks 100% better because the colours are not overly saturated.
    The original has a very flat colour palette and it just blends in together, nothing actually is distinct and its very dull, don't know how you find a dull image to look better.
    (6)

  7. #7
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Just seems like the saturation/contrast has been upped, I'm pretty sure that using this is like retouching photos, there is no one setting to make all photos look better, it varies depending on different factors.

    In the shots you've taken the bright areas like Costa it fits well, but in darker areas or bright lights it looks worst than the original. I can imagine it's great for taking screen shots but for constant game play it looks too inconsistent.
    (2)

  8. #8
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Miscreant View Post
    Just seems like the saturation/contrast has been upped, I'm pretty sure that using this is like retouching photos, there is no one setting to make all photos look better, it varies depending on different factors.

    In the shots you've taken the bright areas like Costa it fits well, but in darker areas or bright lights it looks worst than the original. I can imagine it's great for taking screen shots but for constant game play it looks too inconsistent.
    Quote Originally Posted by Chiramu View Post
    Looks like you just increased the saturation in the images. The original looks 100% better because the colours are not overly saturated.
    You're totally right guys!. How DARE i take hours gathering screenshots for people to reference in creating their own ideal world. I am deeply sorry, i will think twice next time before attempting something so evil.

    On an unrelated note that is in no way affiliated with my original post. The effects used in my preset has SMAA, Luma Sharpen, a heavily tweaked bokeh DoF, lightly tweaked bloom, HDR, and a very slightly tweaked lens dirt. By the way, the nights look darker than vanilla which is bright, this is of course in my personal opinion/preset.

    I'd also like to quote a post made here earlier today that i think you may or may not have read/understood.

    And for someone using photo editing programs miscreant you should know that i have tweaked the bokeh bokeh refers to the visual quality of the out of focus area when depth of field is active saturation to better suit daytime environments while keeping nightime relatively dark.

    Quote Originally Posted by Onikimaru View Post
    these are my own personal settings and it's how i enjoy playing my game.
    (6)
    Last edited by Onikimaru; 07-20-2015 at 11:15 PM.

  9. #9
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Onikimaru View Post
    You're totally right guys!. How DARE i take hours gathering screenshots for people to reference in creating their own ideal world. I am deeply sorry, i will think twice next time before attempting something so evil.

    And for someone using photo editing programs miscreant you should know that i have tweaked the bokeh bokeh refers to the visual quality of the out of focus area when depth of field is active saturation to better suit daytime environments while keeping nightime relatively dark.
    O_O how did you get offended by that? That was pretty standard feedback.... it works for some, but not on others, it's good for screen shots but I doubt it's good for constant play.

    You need to grow a thicker skin, you just turned what was just a general observation into an attack on your self and got your self upset.

    I saw you adjusted the depth of field, I wasn't planning on doing an extensive evaluation of your images. I've see this programme used before in a very similar fashion to how you have used it and didn't feel the need to comment on it.
    (2)
    Last edited by Miscreant; 07-21-2015 at 07:34 PM.

  10. #10
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Miscreant View Post
    Just seems like the saturation/contrast has been upped, I'm pretty sure that using this is like retouching photos, there is no one setting to make all photos look better, it varies depending on different factors.

    In the shots you've taken the bright areas like Costa it fits well, but in darker areas or bright lights it looks worst than the original. I can imagine it's great for taking screen shots but for constant game play it looks too inconsistent.
    It needs to be said, but the way "3D" games are lit are already an approximation.

    3D games do the left, while the right is only done with software renderers (eg POVRay, Blender)

    And on top of that, there is also Caustics:


    Both Radiosity and Caustics requires lighting to be calculated from the light source instead of at the viewer (the camera), so in a sense, the entire "scene" has to be rendered without any shortcuts to work. Hence not even the highest-end GPU can do this in real time, because that is NOT what 3D games do. 3D games are rendered "front to back" from the camera to the distance, so light can not be calculated to bounce off objects that there are not yet any pixels for.

    So anything adjusted by 3rd party shader tweaks, isn't necessarily any more accurate (compared to real life) than default. FFXIV V1.0 had a lot more of these HDR effects than V2.0 does. HDR effects just mimic the "outside is too bright, inside is too dark" effect when you initially switch areas.

    The DoF effect was something that V1.0 had as well. But to be fair, the DoF effect was necessary to hide the lower-detail unreachable distance objects like the Keeper of the Lake, Ishgard, Ul'dah and Limsa Lominsa 's backgrounds.

    The images posted though, I have to say that only the DoF effect actually brings anything, as it's an effect that is used to mimic "camera DoF" not how your eyes work. If it was mimicing how your eyes work, it's mimicing near-sightedness. But DoF tends to be over-used in film (especially Dreamworks 3D animation), and makes it look like the forground objects are chroma-key'd over background instead of part of it. Hence I'd only use the DoF effect when the intent is to be zoomed in.
    (2)

Page 1 of 15 1 2 3 11 ... LastLast