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  1. #21
    Player
    Phel's Avatar
    Join Date
    Jul 2015
    Posts
    105
    Character
    Leanort Zahelle
    World
    Omega
    Main Class
    Warrior Lv 72
    Adjust TP cost would be easier, but I think this idea more interesting.
    If DRK keeps gladiator as a cross-class, and PLD keeps conjurer, it won't be any problem with those jobs' lore. PLD is a sword-fighter who uses white magic (so conjurer is necessary, but marauder is not really more pld related than lancer) and drk is a sword-fighter who uses dark magic (so gladiator is necessary, but marauder is not really more drk related than lancer).


    No more TP problem, more OT dps, it solves many problems.
    - Warriors are the default-OT in many players' opinion. As a warrior who prefer MT, I would be really happy if drk and pld OT effectiveness increase.
    - Nore more TP problems, it will improve pld and drk dps for the long run. As a warrior, I don't have TP problem, I don't want to have Invig because I don't want spam overpower without compensation on trashs, it won't be fun at all. So why would I cry ?
    - marauder's cross-skills are almost useless, so no reason to miss them.
    - For the tanks who don't want to pex a lvl 34 lancer : so don't use B4B if you don't want to. Invigorate is a lvl 22 skill, and keen furry is a lvl 6 or 8 skill I guess. You can have them without too many efforts, and invigorate is still better than marauder's cross-skills.

    And in my opinion, lancer's cross-skills would add fun to the gameplay, while adjust TP cost won't.

    The only problem is the loss of mercy stroke... But as long as they don't let pld and drk use it every 40s, that's not a huge loss.

    But, even I really like this idea, I don't think it will be possible, because of balance problems.

    (and sorry for my english, I'm french)
    (0)
    Last edited by Phel; 08-24-2015 at 01:34 AM.

  2. #22
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MiniPrinny View Post
    It really was just a "well, it's better than what they have now" choice. Also, it has struck me as odd since 3.0 came out that Paladin has no magical damage in their kit, while it's not something the Job is known for, it is a powerful option for enemies who are immune (or greatly resistant) to physical damage.
    I can agree with that. Granted magic damage is mostly drk's thing, but I think paladin could use something along those lines. I dunno, something along the lines of smiting/punishing the wicked/etc.
    (0)

  3. #23
    Player
    JMadFour's Avatar
    Join Date
    Nov 2013
    Posts
    255
    Character
    Malthoran Madyson
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 63
    omg no...Lancer is soooooooo boring....(imo). please don't force me to level it. one of my personal benefits of playing Tank Classes is that I don't have to level Lancer.

    don't mind me, I'm just being selfish.
    (0)

  4. #24
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    Throwing a curveball into the ring, what about allowing PLD to cross with THM? It would give access to swiftcast and surecast, thereby assisting with being able to use clemency and stoneskin whilst MT, and would give access to Blizzard II for AoE damage (might need to get that scaling from something other than int though).

    Add in a tp restore ability (perhaps 100tp restored for using clemency) and tweak damage a bit and it would be fairly well balanced (in my opinion).
    (0)
    Last edited by Kydi; 08-26-2015 at 09:01 PM.

  5. #25
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kydi View Post
    Throwing a curveball into the ring, what about allowing PLD to cross with THM? It would give access to swiftcast and surecast, thereby assisting with being able to use clemency and stoneskin whilst MT, and would give access to Blizzard II for AoE damage (might need to get that scaling from something other than int though).
    Swiftcast and Surecast on PLD would be cool for Clemency and all, but having a PLD using black magic would completely go against the idea of a "Paladin". And sacrificing Bloodbath, Mercy Stroke and Foresight (this one is shite but it's still something that exists), just to ease the use of Clemency is a very bad idea. They should just make Clemency a 2 sec uninterruptable cast time instead of what it is now.

    I'm not a fan of the idea of bringing lancer to PLD and DRK. There's already enough jobs in this game that need to level lancer for B4B and Invigorate, it starts to be really redundant. Just give DRK and PLD a way to regenerate TP by themselves like Warriors got in 3.0. And Keen Flurry is worse than Foresight. I also don't want to see some bad tanks out there popping B4B while tanking a boss or a big trash pull and popping no defensive CD to compensate.
    (0)

  6. #26
    Player
    Dreamlil's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    15
    Character
    Aikore Dream
    World
    Hyperion
    Main Class
    Dark Knight Lv 70
    I would like to see DRK having LNC instead of MRD.

    In that way the settup will be BFB/Invigorate/Keen Flurry/Conva/Provoke
    (0)

  7. #27
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Nadirah View Post
    It's bad enough that every melee dps needs lancer to 34... Tanks needing it too would just be suck.
    I'd still take it. Unlimited TP? Sheeeeeeeyet bro, sign me the F*** up!
    (0)

  8. #28
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dreamlil View Post
    I would like to see DRK having LNC instead of MRD.

    In that way the settup will be BFB/Invigorate/Keen Flurry/Conva/Provoke
    So basically you want to trade both Foresight and Bloodbath for Keen Flurry. Foresight alone is better than Keen Flurry, and while Bloodbath may not be really noticeable (We tend to underestimate its effectiveness over time a lot tho) it still helps when tanking a single boss and is actually reliable while Keen Flurry is RNG and would just be a second Dark Dance with a longer CD (which is super crap).

    Yeah you get B4B and Invigorate too. Seriously. Wanna see those crappy DRKs on DF who already don't know how to properly reduce damage, die even faster because they just popped B4B to do more damage ? I don't. And I don't think that we need B4B to have a good OT-DPS either, we're already pretty much on par with WAR with slashing debuff.

    For Invigorate, I think that they should just give us a way to regain TP which is actually built on our job like it is on WAR instead of just giving us the possibility to cross-class lancer. Otherwise that would just be lazy from the developpers.
    (0)

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