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  1. #1
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70

    lvl 50 marauder rotation?

    Yeah you heard me right. Marauder rather than warrior. For bosses/trials under lvl 50 I want to use marauder since its supposed to be more damage than off tanking Warrior pre-heavenward thanks to blood for blood, raging strikes, and few more cross class skills (correct me if I'm wrong). I know you lose 10 strength for switching back to marauder. Whats the best rotation for doing the most damage?

    I'm mostly doing this for "lawls" but I mean as an off tank it makes the most sense........
    (0)

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Wouldn't it be SE > BB > Fracture rinse and repeat? You lose all your neat stuff anyways so you're down to those two combos and DoT and popping CDs as they come.

    Actually I used to do that for lols. Running as MRD in dungeons or CT and topping DPS!
    (0)

  3. #3
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Phoenicia View Post
    Wouldn't it be SE > BB > Fracture rinse and repeat? You lose all your neat stuff anyways so you're down to those two combos and DoT and popping CDs as they come.

    Actually I used to do that for lols. Running as MRD in dungeons or CT and topping DPS!
    its pretty hilarious running a trial as a MRD. I encourage everyone to do so.

    Sorry I meant also including all the cross class cooldowns with it the rotation as well. Want to see if anyone has an "optimal" opener/rotation with the cross class skills XD.
    (0)

  4. #4
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Straight Shot, Raging, B4B, IR, Invigorate, Venomous Bite, whatever else that I don't remember.

    Straight Shot you keep up 100%, Venomous Bite you only use when offensive buffs are up, keep up Maim/Eye and Fracture otherwise.

    MRD is a pain to maximize because of how everything is unintentionally scattered, but it's pretty fun when you can get the rhythm down.

    Also completely worthless past lvl 52 so have fun while you can!
    (1)

  5. #5
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by SpookyGhost View Post
    Straight Shot, Raging, B4B, IR, Invigorate, Venomous Bite, whatever else that I don't remember.

    Straight Shot you keep up 100%, Venomous Bite you only use when offensive buffs are up, keep up Maim/Eye and Fracture otherwise.

    MRD is a pain to maximize because of how everything is unintentionally scattered, but it's pretty fun when you can get the rhythm down.

    Also completely worthless past lvl 52 so have fun while you can!
    oh no my warrior is already 58. I just mean like if I do a trial with friends, or off tank a roulette that requires no adds to be picked up and is generally straight forward. I just find normal warrior pre-52+ not as exciting as an OT. Better than pally though imo haha.
    (0)