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  1. #531
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Dr_Cheesesteak View Post
    Again, is right-clicking on a target not actively indicating you want to dismount and fight the thing?
    Only if you actually did right-click on a target. But if a mob aggroes you as you run past, they're automatically set as your target with no action on your part. It's a handy feature if you're going to fight them, since you don't have to waste time cycling through targets trying to reach the one that's already attacking you. But it can be annoying if you're not interested in fighting them at all (especially if you're trying to target something else and the game keeps changing it on you).
    (0)
    Last edited by Niwashi; 06-25-2019 at 11:44 AM.

  2. #532
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,155
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Dr_Cheesesteak View Post
    Again, is right-clicking on a target not actively indicating you want to dismount and fight the thing?

    And if they can accidentally press an offensive action button, then they can just as well accidentally press the mount/dismount button.

    There really is no reasonable justification behind this design choice. It makes 0 sense. I understand the goodwilled intention behind the mechanic, but it's greatly misplaced.
    "I want to fight this" and "I want to dismount" are two separate decisions.

    In the case that one must specifically press the dismount button, the penalty for unintentionally pressing the dismount button is that you must mount again. This takes a couple seconds, but can still be done as long as you don't body-pull something while standing there unmounted.

    If pressing an offensive action button implied a dismount, the penalty for unintentionally pressing an instant offensive action is that you must fight the thing before you can mount again.

    It's therefore reasonable, and quite appropriate, to require two separate button presses to dismount and then attack.
    (1)
    Error 3102 Club, Order of the 52nd Hour

  3. #533
    Player
    Vasala's Avatar
    Join Date
    Aug 2014
    Posts
    292
    Character
    Brizzyne Windsong
    World
    Exodus
    Main Class
    Bard Lv 80
    I would really like to see a <instance> and <world> for macros so when you call out the <pos> or <flag> you can indicate the instance and world as well
    (2)

  4. #534
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I would love to see a rank up image for shared fates :3

    (Like when you unlock / rank up some new content there is a title splash in the center of the screen)
    (4)

  5. #535
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Only really one QoL improvement I want. I dont know if anyone else is tired of having to redo and reup stances etc etc every time they level synch or a queue pops thats lower level than they are etc.etc.
    (6)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  6. #536
    Player
    SwissArmyKnife's Avatar
    Join Date
    Mar 2014
    Posts
    35
    Character
    Kestrael Sthalsyngwyn
    World
    Excalibur
    Main Class
    Warrior Lv 100
    How is this thread four years old, and still we haven't gotten separate HP/MP bars yet? I want to be able to hide that MP bar when I'm playing a job that doesn't ever interact with MP at all.

    And the MCH Heat/battery gauges, dear god, please, why do these things have to be bound together and waste space between them even in simple mode?
    (2)

  7. #537
    Player
    Entwysswyn's Avatar
    Join Date
    Jan 2019
    Posts
    12
    Character
    Tylona Eyrispyrwyn
    World
    Jenova
    Main Class
    White Mage Lv 80
    Something I'd like to see, which WoW does and which would be particularly helpful with new expansions, is the highlighting of skills in your Actions/Role list, to indicate that they're not on your Hotbar/Crossbar.
    (2)

  8. #538
    Player
    TwinkleMeow's Avatar
    Join Date
    Nov 2019
    Posts
    4
    Character
    Twinkle Meow
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    A 24-hour silencing function to go with "Report RMT Activity".
    My blacklist is full, it doesn't have a "remove all" option, banned accounts are not removed from blacklists and the bots just won't shut up.
    I googled a solution to this and i see the same complaints from 2014 and there's still no user-friendly solution to it, if any at all.
    Devs please.
    (5)

  9. #539
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,260
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    1) Chat bubbles, toggleable for each channel - for example, helpful to catch a message in the middle of a chaotic dungeon without having to take your eyes off the middle of the screen.

    2) While you're browsing menus, especially tiered vendor menus, retainer menus... ESC closing - everything.

    3) Being able to adjust the font size for the nameplates out there. I have everything but my party disabled because on crowded places it can get really obnoxious to see anything.

    4) Glamour: Being usable on resting areas, not just capitals. Being able to drag and drop glamour plates to rearrange them.

    5) Chat box: Being able to choose our name's color (this creates visual separation to make spammy chat situations a little more bearable). Option to display the job icon before the name (same reason as the previous suggestion). Option to completely stop the chat auto-scrolling if you scroll up just once (atm you need to scroll up a lot to make the autoscroll stop. God forbid you try to read back stuff on busy places)

    6) Just like the controller version - also option to show or hide certain bars with weapon sheathed on/off

    7) MP bar or counter built in the BLM job gauge. As a Black Mage you need to micromanage your mp even more than a healer.

    8) Big thing: option to make the target heath bar more compact. I absolutely loathe the really long and extremely thin line, it makes really difficult to create compact layouts around it.

    9) Option to show a small cast time bar on target nameplates (not meant the one in the enemy list)

    10) Housing wards: click on the housing plot you want to visit and you'll teleport to the nearest aetherythe

    11) Ingame calendar

    12) Portable orchestrion: Yes, so we can hear the tunes we collected on the go.
    (7)

  10. #540
    Player
    Badgerlock's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2
    Character
    Rubh'a Ojibe
    World
    Mateus
    Main Class
    Dancer Lv 80
    Baking the current clan hunt bills into the existing Hunting Log, as that never gets touched beyond a certain point and it's a bit awkward having to go into the key items inventory every time you want to check your bills. Would streamline that and give some use to the Log again.
    (1)

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