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  1. #381
    Player
    Super_Smiley's Avatar
    Join Date
    Jul 2016
    Posts
    74
    Character
    Super' Mario
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Here is a list of features I would like to see added in the game.

    Housing: Be able to share private chambers with friends, and have a private chest that is sort of similar to the Free Company Chests that allow you to store gil.
    Chocobo: Have a feature where chocobos no longer take up party slots and now is like a Pet or Turret. You can have your chocobo out while queuing for a Duty.
    Disciples Of The Hand & Land: Be able to have crafting and gathering items in a separate inventory system, also have crafting and gathering gear in a separate Armoury System.
    Hunts: Add a NPC that in a certain zones or all zones that tell if you there is a A or S Rank Up. Since this feature will be more accurate than what's on the web.

    We can only hope FFXIV Staff sees our ideas and hopefully adds them in later patches.
    (1)

  2. #382
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quick Synthesis: please play some sort of distinct sound when the current Quick Synth queue is finished, so I know Quick Synth is done if I'm not looking at the screen, or if I'm tabbed out.

    I can listen for the 'crafting' noise (hammer bangs, etc) but that sound is repetitive, so after a while I tune it out, then forget to check my Quick Synth for way too long after it finishes.
    (2)

  3. #383
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    for the UI, i wish for an

    - option to expand the signal/connection/wifi icon to something like 1.0's Rx/Tx with numbers and graph and in additional to that, an option to show actual ingame ping (just shows a number no need for graphs and stuff)
    - option change hotbar orientations to either vertical or horizontal as you see fit and not given preset ones
    (0)

  4. #384
    Player
    gehrtalert's Avatar
    Join Date
    Jul 2014
    Posts
    176
    Character
    Bluehaired Bigdude
    World
    Coeurl
    Main Class
    White Mage Lv 60
    Could you ban people who outbid me in the market?
    (1)

  5. #385
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Okay in addition to my /macroicon subcommand suggestion.I have a new macro-related one. Aimed at making Transformation gearset macros easier

    My suggestion is to create a set of subcommands to /gschange for the following catagories: Arms, Head, Body, Hands, Legs and Feet. Which will be used alongside the number and allow you to only equip the item in that slot

    Example 1: say I played MNK and placed have the Melee AF gear in Gearset 1.

    /gschange 1 Body would equip only the Melee Cyclas. But if I change the gearset do that the bodypiece if the Hawkwing Cyclas? The same macro will change to that instead.

    Example 2: a example on how this works in Macros, again using MNK as an example

    /gschange 1 weapon
    /rrpa motion <wait.5>
    /gschange 1 hands <wait.2>
    /gschange 1 legs
    /brpa motion <wait.10>
    /gschange 1 body
    /ac "Form Shift"
    /gschange 1 head
    /visor on

    What this will do is prevent gearset bloat while still allow people to adjust their glamour without having to change the items in the macros
    (0)
    Last edited by Morningstar1337; 08-18-2016 at 11:31 AM.

  6. #386
    Community Rep Luxpheras's Avatar
    Join Date
    May 2016
    Posts
    118
    Hey everyone,

    Dropping by to share some upcoming quality-of-life updates in the works!

    Planned for Patch 3.4
    • Minimap
      We'll be changing the color of north so players can easily see which way is north.
    • Orchestrion
      A shuffle feature for the orchestrion is planned to be implemented.
      Along with this, we're also currently developing additional feature to create and play from a playlist.
    • Stone, Sky, Sea
      The training dummies within the Stone, Sky, Sea content will be receiving a buff! Evasion attribute has been added to the dummies according to the actual content you're training for. With this change, player's accuracy will come into play when hitting the dummies.
    • Additional Actions Window
      The level in which the additional actions can be used will be added in the additional actions window like below:



    • Battle Stance and Victory Pose Emote
      We're currently working to see if players can stay unsheathed for some time after using the battle stance, or victory pose emote. If you have the auto-sheathe option turned off, then your character will stay unsheathed after executing the emote.
    • Camera Speed
      We're planning to increase the speed in which you can move the camera using the gamepad's stick, and on keyboard.

    Future possibilities
    • Deep Dungeon - Palace of the Dead
      The aetherpool weapon exchanged depends on the current class / job you are using while talking to the NPC. However, this has caused situations where some players exchanged for the weapon of the job they actually did not want. We're considering to see if we can change this to prevent such situations from occurring.
    • Duty Finder
      Currently players need to click on the Duty Finder window to check the current status of the queue; however, we'll see if it would be possible to somehow display this information without having to open additional windows.

    We appreciate all your feedback, and ask that you continue to share your thoughts with us here. Please look forward to these incoming adjustments!
    (39)
    Chenin "Luxpheras" Matthews - Community Team

  7. #387
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    I hope the weapon exchange for Palace of the Dead is looked into. I made the mistake of exchanging my gear for a weapon I already had. I felt like such a moron.
    (2)

  8. #388
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Luxpheras View Post
    [*]Deep Dungeon - Palace of the Dead
    The aetherpool weapon exchanged depends on the current class / job you are using while talking to the NPC. However, this has caused situations where some players exchanged for the weapon of the job they actually did not want. We're considering to see if we can change this to prevent such situations from occurring.
    I like that you can do that. You could just throw in an additional warning and confirmation check to make sure the player knows what they are agreeing to. Another option: display a list of all weapons and let the player select one.
    (2)

  9. #389
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Fantasia Potion
    I understand why you have to restrict completing a Fantasia with gear equipped (too much weirdness with M/F and Race limitations).

    However, could this check be moved to the *end* of the Fantasia process? Something like: "Character change could not be completed. Please log in, remove all equipment, and try again. Would you like to save current Appearance Data?"

    Sometimes the most important thing about a Fantasia is knowing how your character will look in their current gear / Glamour, and the generic creation screen outfits are not very informative in this respect.
    (3)

  10. #390
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Luxpheras View Post
    [*]Battle Stance and Victory Pose Emote
    We're currently working to see if players can stay unsheathed for some time after using the battle stance, or victory pose emote. If you have the auto-sheathe option turned off, then your character will stay unsheathed after executing the emote.
    It would be very nice if we could get our unsheathed /cpose as a permanent toggle. It's very annoying hitting /cpose, then moving an ilm and needing to hit it again. It would also be very nice if Battle Stance and Victory Pose ended in our toggled /cpose instead of the default stance.
    (3)

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