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  1. #1
    Player
    Lieri's Avatar
    Join Date
    Apr 2021
    Posts
    347
    Character
    Valesti Nibelung
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Add a refresh button in Party Finder UI and keep the search filters intact (if they are any).
    Right now everytime you switch between tab the data refreshes but you lose all your filters and the only way to refresh the search result is by doing the search again.
    (0)

  2. #2
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lieri View Post
    Add a refresh button in Party Finder UI and keep the search filters intact (if they are any).
    Right now everytime you switch between tab the data refreshes but you lose all your filters and the only way to refresh the search result is by doing the search again.
    I'm pretty sure there's already a refresh button in the PF.
    (1)

  3. #3
    Player
    Infren's Avatar
    Join Date
    Feb 2022
    Posts
    4
    Character
    Daera Wolfward
    World
    Siren
    Main Class
    Machinist Lv 90
    It would be nice to have a smaller, thinner "hitbox" circle within an enemy's actual hitbox, particularly for really big enemies. A lot of trials have big bosses, and when my melee friends have to scoot in to avoid donuts, it can be hard/impossible to see positionals without turning their camera backwards to find them.

    I also want to echo the call for gender-neutral weapon poses. If we can have several different idle poses and have our inputs for that remembered, I think we should be able to have different weapon poses. I heard a lot of DRK male character players want the female DRK idle pose, and I feel the same way about male weapon poses for several classes that I play as a female character. I don't see why my MCH should have a knocked knees cutesy pose when I don't feel nor want to stand that way at all.

    Something that would have been helpful in character creation would be the option to hear battle voices/sounds of exertion. I'm lucky that I have liked all my characters' voices, but I imagine that sometimes a person might choose a voice based on the emotes, and then immediately hate it once in combat.
    (4)

  4. #4
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Infren View Post
    but I imagine that sometimes a person might choose a voice based on the emotes, and then immediately hate it once in combat.
    if you immediatley hate them, just make a new character.
    (0)

  5. #5
    Player
    Kaedys's Avatar
    Join Date
    Oct 2021
    Posts
    92
    Character
    Kaedys Kor
    World
    Exodus
    Main Class
    Red Mage Lv 99
    Quote Originally Posted by Infren View Post
    Something that would have been helpful in character creation would be the option to hear battle voices/sounds of exertion. I'm lucky that I have liked all my characters' voices, but I imagine that sometimes a person might choose a voice based on the emotes, and then immediately hate it once in combat.
    Mi'qote female voice 5 is notorious for that. It doesn't sound that bad at the character creation screen, but once you're in-game and in-combat on a melee job, you realize it causes your character to make a high-pitched "HA!" every time you use a GCD attack. It gets old remarkably quickly. To be honest, the existing emote options are a bit odd for the character select, since you sooooo rarely actually hear your character voice anything emote (since few emotes actually have voice effects). The combat effects are the ones you're most likely to encounter, but the ones you cannot preview at character select.
    (5)