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  1. #1
    Player
    SomaOkami's Avatar
    Join Date
    Jun 2021
    Posts
    1
    Character
    Soma Okami
    World
    Zeromus
    Main Class
    Gunbreaker Lv 80
    I'd like to suggest:

    1. Adding a visual indicator for each job's major cooldowns
    For example, Tank's mitigation and invulnerability, WHM's Benediction, DPS's mitigation and raid buffs
    2. Letting players "Ping" their abilities to tell party members they are on cooldown
    I came up with the idea from MOBA games and thought it would be a godsend in FFXIV high-end duties, doing so in said games would display a message in chat telling others if a certain ability is currently on cooldown or not and how long until it will be ready

    The reason for the suggestions is that I used to clear Savages with PuG and recently joined a temporal static, after that experience, I feel that it's a totally different game with and without communication.

    In PuG, we can't communicate as quickly and clearly as through voice channel in static. There isn't enough time to type during a fight, so I often have to guess how party members are going to solve the next mechanic, are they going invul or not, are they tank-swapping or not etc.

    As there tend to be numerous accidents in high-end duties, things don't always go as pre-fight discussed, that's where timely communication is in great need to come back from a dire situation.

    And it's why I'd like to suggest adding tools for PuG to communicate more easily, I think it would make high-end duties a lot more enjoyable for those not in a static.
    (0)

  2. #2
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SomaOkami View Post
    2. Letting players "Ping" their abilities to tell party members they are on cooldown
    This is already available with the <recast.Abilityname> command. You can macro this. So a Swiftcast macro would look like

    /wait 1
    /p Swiftcast in <recast.Swiftcast>
    /merror Off
    /micon Swiftcast
    (1)