Expanding on the cursor thing I mentioned on the last page, it's happened a lot recently that I've found myself scrambling to find my cursor. I rely on point-and-click on the party frame when healing, and when playing at high resolution, I keep losing the mouse cursor while in combat (it is a tiny white speck floating around--when many abilities produce tons of effects that look similar).

There are some options that I have in mind:
  • Create a variety of cursors to choose from, with many different shapes and patterns.
  • Allow cursor size to be expanded or contracted.
  • Allow us to adjust the color, opacity, outline, shadow, and glow of the cursor.
  • Create an option that will highlight the cursor's location (either through contracting radials or through some other visual--possibly a toggle).
  • Create an option that will allow us to snap the cursor to any of specific UI elements (alternately, create a "cursor return" spot in the UI where we can send the cursor with a hotkey press).

Ultimately, I know it's a difficult challenge, but especially as screen and render resolutions climb to 2K, 4K, and 8K, a set-pixel-size mouse cursor will become increasingly difficult to find, which will be an incumberance to playing the game.

Quote Originally Posted by Khemorex View Post
If it hasnt been succested yet

I would like to have a way to lock up the hotbars on the current positions , sometimes in the heat of battle its easy to missclick something and move the hotbar from its current position with the mouse.
Might be nice for the chat box too ^^
I don't know about the chatboxes, but hotbars can be locked from the options menu (there are a lot of options there).