


I like that you can do that. You could just throw in an additional warning and confirmation check to make sure the player knows what they are agreeing to. Another option: display a list of all weapons and let the player select one.[*]Deep Dungeon - Palace of the Dead
The aetherpool weapon exchanged depends on the current class / job you are using while talking to the NPC. However, this has caused situations where some players exchanged for the weapon of the job they actually did not want. We're considering to see if we can change this to prevent such situations from occurring.
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