Quote Originally Posted by Fenral View Post
It's the opposite, actually. The inn rooms were created to serve as an area where players used minimal bandwidth and sever cycles, ideal for logging in and out and using solo features which don't require a full networked instance. It's not so much that the servers are limited, but that those instances were built with specific constraints in mind.
They wouldn't have ever built a room with such constraints unless there were technical limitations you needed to work around, because the benefit would be minimal if the server performance was up to snuff. Which means they still have server issues, either with actual hardware or data center still not having the required performance or it's a manpower issue in making the necessary software changes to undo the restrictions. It's probably both.