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  1. #1
    Player
    EZ5902's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Ruby Wesson
    World
    Raiden
    Main Class
    White Mage Lv 90
    Would it be possible to switch the Deliverance aura colour to blue, to match the Deliverance icon please.
    (1)

  2. #2
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by EZ5902 View Post
    Would it be possible to switch the Deliverance aura colour to blue, to match the Deliverance icon please.
    in addition how about switching the icons for Deliverance and Unchained to match PLD's Stances? :P
    (1)

  3. #3
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Could we get a quick option (perhaps a macro command) to temporarily turn off all player names or turn them back on again (with "on" meaning return to the particular settings we'd specified in character configuration).

    I normally want names visible, but not when in a huge crowd like an S-rank hunt or Odin FATE or such, where the sea of names can just cover the screen and become illegible anyway. It's very cumbersome going into character configuration and having to scroll around to reach the settings for both Party Members and Other PCs (followed by yet more scrolling to set their options to None), just to go back and repeat the process to turn them back on again once the fight is over.
    (0)

  4. #4
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    On the name visibility, would be nice if we actually had more in depth macro comman set to handle them. There is few such already, (we can adjust pretty much everything chat log related with macro commands, for example) so having command suite for player names is not out of question. That way you could make one macro for your default set, but also have easily few different templates you want to use on regular basis. I guess the syntax would be something close to itemsort, or hotbar ones, like:

    /charactername <group> <settingname> <value>

    /charactername party "first name" abreviation
    /charactername npc visibility off

    The group could have a blanket handle 'all' which would apply the defined setting to all name groups (which have it)
    (2)
    Last edited by Sida; 04-08-2016 at 03:48 PM.

  5. #5
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    how often do they add more qol???
    (0)

  6. #6
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Macro to Switch Between Legacy and Standard Cameras. I currently use toggle Lock-On off/on but it would make things so much better and easier if I could just be switching between Legacy and Standard cameras instead.
    (1)

  7. #7
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    When DF puts you together with other players, it uses the languages you select to ensure everyone in the group has at least one common language to communicate in. Please have it tell us, when the duty starts, what language(s) that is, so we'll know from the outset which is the most appropriate language to use in party chat.
    (8)

  8. #8
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    I know it's been mentioned here before, but I'm asking again:

    In instanced content, when groups wipe, cooldowns need to be reset when they respawn.

    After bashing my face against A5S tonight for an hour and not even making it to the boss, I realized that more than half of the wipes were coming from long-recovery cooldowns not being back in time, and our group having not waited for their return.
    (2)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  9. #9
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Consistent icons to remain throughout the patches
    The new stack together icon is perfect and is not vauge at all don't change it and don't make it mean something else in another raid
    The Dive bomb icon in void ark does not do what it taught us in Turn 5 and 9 and 13 it instead does an attack just like the second Keeper of the Lake boss
    (3)

  10. #10
    Player
    Snickerzbar's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Snickerz Bar
    World
    Leviathan
    Main Class
    Gladiator Lv 80
    I'll add to this! (Forgive me if it's been posted before, I don't have time to read through all 30+ pages) would it be possible to add quest objective icons to Athernet locations? Meaning if you've unlocked an Athernet that is close to a quest objective, can we get an indication on the menu to let the player know that is where he is intended to go?
    (0)
    Last edited by Snickerzbar; 04-28-2016 at 03:39 AM.

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