Would it be possible to switch the Deliverance aura colour to blue, to match the Deliverance icon please.![]()
Would it be possible to switch the Deliverance aura colour to blue, to match the Deliverance icon please.![]()
Could we get a quick option (perhaps a macro command) to temporarily turn off all player names or turn them back on again (with "on" meaning return to the particular settings we'd specified in character configuration).
I normally want names visible, but not when in a huge crowd like an S-rank hunt or Odin FATE or such, where the sea of names can just cover the screen and become illegible anyway. It's very cumbersome going into character configuration and having to scroll around to reach the settings for both Party Members and Other PCs (followed by yet more scrolling to set their options to None), just to go back and repeat the process to turn them back on again once the fight is over.


On the name visibility, would be nice if we actually had more in depth macro comman set to handle them. There is few such already, (we can adjust pretty much everything chat log related with macro commands, for example) so having command suite for player names is not out of question. That way you could make one macro for your default set, but also have easily few different templates you want to use on regular basis. I guess the syntax would be something close to itemsort, or hotbar ones, like:
/charactername <group> <settingname> <value>
/charactername party "first name" abreviation
/charactername npc visibility off
The group could have a blanket handle 'all' which would apply the defined setting to all name groups (which have it)
Last edited by Sida; 04-08-2016 at 03:48 PM.
how often do they add more qol???

Macro to Switch Between Legacy and Standard Cameras. I currently use toggle Lock-On off/on but it would make things so much better and easier if I could just be switching between Legacy and Standard cameras instead.
When DF puts you together with other players, it uses the languages you select to ensure everyone in the group has at least one common language to communicate in. Please have it tell us, when the duty starts, what language(s) that is, so we'll know from the outset which is the most appropriate language to use in party chat.
I know it's been mentioned here before, but I'm asking again:
In instanced content, when groups wipe, cooldowns need to be reset when they respawn.
After bashing my face against A5S tonight for an hour and not even making it to the boss, I realized that more than half of the wipes were coming from long-recovery cooldowns not being back in time, and our group having not waited for their return.
__________________________
A dungeon party with two summoners always makes me egi.
Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
Learn to Play (it's not what you think): http://www.l2pnoob.org/


Consistent icons to remain throughout the patches
The new stack together icon is perfect and is not vauge at all don't change it and don't make it mean something else in another raid
The Dive bomb icon in void ark does not do what it taught us in Turn 5 and 9 and 13 it instead does an attack just like the second Keeper of the Lake boss
I'll add to this! (Forgive me if it's been posted before, I don't have time to read through all 30+ pages) would it be possible to add quest objective icons to Athernet locations? Meaning if you've unlocked an Athernet that is close to a quest objective, can we get an indication on the menu to let the player know that is where he is intended to go?
Last edited by Snickerzbar; 04-28-2016 at 03:39 AM.
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