on topic of music, can we remove the fade of the theme when primal horses / birds are idle and just have it at max volume?
on topic of music, can we remove the fade of the theme when primal horses / birds are idle and just have it at max volume?
Thousand times this, I'd like to sit still on my mounts and listen too their songs (include every music playing mount not just primal mounts) Sleipnir Etc.
Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.
While you're looking into music toggles please add a separate button for muting just music volume in the same vein as the master volume key, thanks.
Please reconsider; this would do nothing to address the real problem of the inconsistencies between FATE areas and FATE mob pop points. We don't need an extra reminder that we're at the edge of the FATE circle; those of us already on the edge know it, and are probably there because
- there are mobs way outside the FATE circle.
- non-syncked players have tagged those mobs way outside the FATE circle.
- we're trying to see if we can get in range to act on those mobs without desyncking ourselves.
It's not that we don't know we're near the edge; it's that the FATEs and their mobs are staged poorly.
Though it wouldn't address the inconsistency either, a 5-count or 10-count for "You have left the FATE area; you will unsync in X seconds." would be a much a better solution.
Last edited by Rongway; 03-18-2016 at 06:44 PM.
This then causes an issue if you wish to DPS while you are healing, short of macroing /facetarget before every offensive spell (which is unresponsive and can cause actions to misfire). I fully support the request for a specific /healingfacetarget on/off toggle, solely for restorative spells!Thanks for the suggestion! We've sent it over to the dev. team for consideration! In the meantime, just want to suggest that you can toggle the auto-face target option with text commands (instead of using the menu) which may be faster for now.
When switching to a healer, /autofacetarget off and if switching back to a tank/DPS, /autofacetarget on.
1 withdrawal attempt for all Crystal Tower and Void Ark raids please, once the DF pops there are always people withdrawing to try and get an in progress run, then that 5min pop turns into a 30min wait -_- all because of these *insert word* people.
Please make the CT/ST/WoD queues operate like Frontlines, whereby if one person doesnt accept, the other 23 can still enter, and then people queuing for mentor roulette party in progress could easily fill in the missing slot
As I stand looking out from my window, I reminisce about the old days and the many ups and downs of my adventures throughout Eorzea.
It is then that I know achievement.
How about something a bit more effective? Like a soft collision with the invisible line at the edge of the fate, forcing your character to hesitate, then move across if they press on. Kind of like how in 1.o you had to push thru a crowd of people in order to get past them.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.