Allow turning in items to the the Timer window for Ixali/GC/Rowena etc.
Allow turning in items to the the Timer window for Ixali/GC/Rowena etc.

Please add a BOX of Baits to group all of them, and free space in inventory.
Please... FSH will apreciatte so much ^^
Final Fantasy XIV ARR & Heavensward
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[Jhonny Primero - Zodiark] [Moon FC]
<< WHM i193 >><< SCH i190 >>
Primals 10/10
Coils of Bahamut 13/13 (ARR)
Alexander 4/4
Another simple QoL improvement for the UI is to add another 1-2 tabs for chat settings.
There's too many things to keep track on, and I'd preferably like to have another 2 customizable tabs that can be tailored for different chat settings.

Make potion use instant, right now it's clumsy and just feels bad.
Auto face option disabled just for healing spells
Would it be possible to exclude healing spells from auto facing target, when the auto face option is enabled? When I heal, I don't want to auto face the target because I want to be free to move knowing that my position doesn't change if I don't actually move at all, but when I tank or dps I do want to automatically face targets. Now I have to enable and disable the option every time I change role, but I wonder if I could avoid that.

Can we please have the ability to save our usernames/passwords inside the launcher in addition to having SMS verification to add a trusted device? I know we have authentication tokens but I hate having to enter token's passwords each time when Blizzard/NCSoft allow you to trust a device and typically not ask for those things again.
Hey everyone,
More quality-of-life adjustments are coming our way.
Planned for Patch 3.2
- Duty Finder/Party Finder improvements
It will be possible to check if there are any existing Party Finder groups within your World for the corresponding Duty Roulette, Dungeon, or Trial you are aiming to undertake when opening the Duty Finder. By using this feature, it will help match up players on the same World who have the same objectives.
- Materia Melding
If you have the necessary class and level for a materia meld, you will be able to perform the meld without switching classes, similar to how this is possible for repairing gear.
- Retainers
It will be possible to assign jobs for your retainers, which means you'll finally be able to have a dark knight retainer if you wish!
- Housing
Players will be able to preview furnishings as well as dyes before actually applying to them.Please note, however, that you will not be able to change the dye from furnishings which are destroyed upon removal at this time, so please use the preview feature to get a feel for the dye before placing them.
- Beast Tribe quest adjustments
It will be possible to obtain some Allagan tomestones when completing Vanu Vanu beast tribe quests.
- Venture Scrips
It will be possible to purchase Venture Scrips with Centurio Seals similar to how you can purchase them with Allied Seals.
Future possibilities
- Further beast tribe quest adjustments
A majority of players are currently choosing the beast tribe token as their reward for beast tribe quests instead of Venture Scrips. Therefore, we're considering to remove Venture Scrips from the available rewards so players can obtain the tokens easily and add Venture Scrips to the list of available items that you can purchase from the vendor using tokens instead.
- Anima Weapon Replicas
I'm sure some of you would like to obtain replicas for the completed stages of your Anima weapons, so we are currently considering to add this feature similar to Zodiac weapon replicas.
- Fishing
We'll be looking into whether it would be possible to retain the information on which fish you have released, so players can stop fishing to consume food items, or use Cordials to restore GP without having to go through the release process again. However, we can't make any promises that this will be implemented for sure.
Furthermore, we are looking to see if we can reduce the GP cost for the ability Chum, so players can use this ability more often.
Last edited by Zhexos; 01-16-2016 at 09:01 AM. Reason: Updated with corrected informatoin.




Huzzah! As a SCH main with a lot of leftover healing gear, being forced to have a caster retainer was frustrating.
Being locked into a paint color for such furnishings sounds pretty bad, but it also sounds like a temporary issue. Then again, couldn't the whole issue be avoided if items being demolished upon removal was abolished altogether? What positive impact does that function have on the game that it's worth all the headaches it causes the players?
Last edited by Anonymoose; 01-14-2016 at 08:49 AM.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
It's not a real issue because, as far as I know, none of those furnishings can be painted.Being locked into a paint color for such furnishings sounds pretty bad, but it also sounds like a temporary issue. Then again, couldn't the whole issue be avoided if items being demolished upon removal was abolished altogether? What positive impact does that function have on the game that it's worth all the headaches it causes the players?
I think the only "benefit" of that system to begin with is that you can't trade them with FC members or people who share your house. Theoretically this keeps furnishings like that in demand, but in practice people don't buy that much furniture regularly as it is. Especially not stuff they can't ever put back into storage.
I still remember the taste of my tears as I destroyed a complete set of handcrafted Allagan furniture when I switched FCs... I've replaced some of it, but don't want to invest in furniture like that again if I can't use them to redecorate seasonally.




Manor Couch. I took it as a hint that further ones might be on the way, though.
Tell me about it. I have a bunch stashed behind a wall just because I don't have a place for them at the moment.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
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