Fact: The Sky is blue
Arrogant Fact: I would have figured even someone with your level of intelligence would know the sky is blue.
Just clearin that up for ya!
I do agree with many points, except Quelling Strikes, lol so very clueless in that regard op.
The only major issue I have with this game is the god awful targeting - even if they just let us change how tab target cycles... why would I want to tab target something 100 yards to my left instead of the mob punching my face in? *Spoiler* I don't!
Can we add useless macro system to the list? Why even have them if we can't use them because they're detrimental to gameplay. The fix is just to let them queue, but SE hasn't done it. Is it intended or some bug they can't fix????
Q20: Will we ever be able to send tells from within an instanced area?
A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.
Everyone has their own wish list of what they want, and the problem is that one person's wishlist conflicts with another persons. For example, I want:
1. Official in-game DPS/HPS/Damage taken parser
2. Add-on Support
3. More graphically pleasing maps
4. Customized skill and trait acquisition/use
5. More 'fun' stats in armor (Paralyze protection, spell procs, mp/hp recovery/drain etc.)
6. More varied gear per ilvl tier (I'd say at least 10 options per tier, could have the same glamour but options for stats to choose from)
7. Allow more than 1 primary stat per job, similar to STR/VIT for tanks (this would be coupled with varied builds allowed with customized skills/traits)
8. Provide more specific information in the Character tab (How much does DET actually increase your damage/heals?)
9. Estimated damage numbers on our tooltips based on our current gear
10. Ability to gather while in a DoM/DoW set
11. Reasons for farming as a DoM/DoW - (mobs that drop gear, materials or etc that are actually useful)
12. Less positionals on skills, more positionals globally (i.e. This particular monster takes more damage from the back, this one takes more from the front. Mobs take more damage from the front when stunned/sleeping. etc.)
13. Better server side latency, or compute more locally - shouldn't have to wait a tick after applying Bio to use fester/bane, it's instant and should be instant.
I can't think of anything more, but I am sure I could given time. The main point is I know that many of you will disagree with this, and we can't please everyone.
Two abilities that do the exact same thing is fun?
Could have done one single one, but have a potency bonus when doing it from one side or the other, whichever one procs. Stick an onscreen element that shows up showing which flank to attack from for the bonus. Win.
Oh you mean wheeling thrust and fang and claw, not botd. Yes, I agree that they could have just made one that works for both flank and side.
(just to clarify im not trying to be an ass, the way you described it was off)
yeah, hadn't had coffee yet. Still before noon at that point. ><
i can't speak for skill delays, besides benediction the 1s cast time sucks even though it says instant.
but for the skill delays: timing
job distinction: im sorry, what? If you're a job chances are you should have the classes you can cross class skill with to the required level for the skills, or your skill set isn't optimal
gear: im sorry WHAT? gear not existing? i agree with the glamour part though they should allow cross class equip glamours
dps parser: i agree we need one
You mean sepuku XDThe only things I agree with here is the server delay and the lack of an official parser. I haven't found skill bloat to be an issue as of yet outside of PvP, but if they add more skills in the expansion it's definitely going to be one. They're going to have to make them entirely passive, or replace current skills with new ones (if they add a fourth mudra sign for Ninjas I will sudoku).
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.