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  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Ok, I was wrong about block rate going up. When I looked at my Canopus shield, the block rate is listed as 94, with Self-Presurvation I assumed it would raise to 99. However, the block rates listed are either totally wrong, or some monsters (not including enemies using magical attacks) have some way of ignoring or lessening your block rate. Either way, I think SE should look into the block rates and make sure they're correct.
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  2. #2
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    Join Date
    Sep 2011
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    12
    Quote Originally Posted by Reika View Post
    Ok, I was wrong about block rate going up. When I looked at my Canopus shield, the block rate is listed as 94, with Self-Presurvation I assumed it would raise to 99. However, the block rates listed are either totally wrong, or some monsters (not including enemies using magical attacks) have some way of ignoring or lessening your block rate. Either way, I think SE should look into the block rates and make sure they're correct.
    if im not mistaken SE incorporated mobs having increased weapon and magic stats, making it possible for melee mobs to lower ur actual block rate and magic evasion only slightly (with the exception of debuff magic). now i could be wrong but the fact of the matter is they changed the shielding system to accommodate more casual gamers, and it is infact different BUT its not terible.... oh noe now u cant shield block 100% whats this u mean you actually have to take 10-20% damage..... what will we doooooooooo? but really it was a change to incorporate the use of other skills besides spamming shield boons...... i like it and im ok with that type of system change !
    (0)

  3. #3
    Player
    Stufoo's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Stu Foo
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reika View Post
    Ok, I was wrong about block rate going up. When I looked at my Canopus shield, the block rate is listed as 94, with Self-Presurvation I assumed it would raise to 99. However, the block rates listed are either totally wrong, or some monsters (not including enemies using magical attacks) have some way of ignoring or lessening your block rate. Either way, I think SE should look into the block rates and make sure they're correct.
    Block rates are no longer rough percentages, as you can tell. Now it's more of a rating, so that a lower level shield is less effective as you go higher, though they do fine against an appropriately leveled monster. Before, the blocking and wield rates were more of a shield size/class label.

    Strength also plays a bigger part in the calculation now. At level 50 we have about 220 STR, and against a level 55 target that leads to a 10~% block rate (self-preservation included.) If you were to stack your strength up to about 280~300 with materia, old jewelry, traits, and gear changes, you'll start seeing about 25~30% block rate against that level 55 target. Take this same high strength test to a lower level monster (say, lv.37~40) and you'll see 65~% block rates, just because you have so much STR over the target level. I assume VIT is the same way with classes than can parry still, and DEX I guess for evasion.

    The scariest part is when the patch came out, GLA has 10% block rate, is unable to parry, and still does fine in non-materia-melded gear.
    (1)

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Cool numbers, but 10% block rate is stupid at level 50. If you look at a level 4 or so shield, the block rate is 8. It should be 8% not 8 minus some kind of factors. as the shield levels/types change and increase the block rate goes up. If there were ridiculous factors that lowered block rate to 10%, or whatever number it may actually be, they can all stay around 90 on level 1 to level 50 shields. There would be no reason to change from that because there would be unseen factors that would reduce it. The only explanation of why we don't block at the block rate listed is that they %*#@ed it up and need to fix it. Same goes with the inability to parry with a shield equipped. Just as bugged as the block rate of shields.

    Also, I have also fought monsters much lower than my own level. Even tho there are a great deal more misses invloved, when I do take a hit, it is often not a block. If there is some crazy algorithm that causes your character to block less on monsters higher level than your own, then you should never ever fail to block a monster much lower than your own. This means that the block rate on shields is just plain wrong, or the mechanic is not functioning properly and needs to be adjusted.
    (1)
    Last edited by Reika; 10-14-2011 at 07:58 AM.