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  1. #1
    Player
    Psycnosis's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Psycnosis Malmar
    World
    Lich
    Main Class
    Gladiator Lv 60

    Soul of the crafter bugged?

    I got soul of the crafter with red crafting scripts and when I go to the NPC Alderan to get the soul of the leatherworker he demand I give up 1 of my other specialst souls. is this a bug or is the soul of the crafter you get from scripts ONLY if you accidentally discarded 1 of them? its 480 scripts thats more than a weeks worth so this is anoying as hell.
    (0)

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    You are allowed only 3 specialists at a time. The one you buy with red scrips is for switching if you change your mind and decide you want a different specialist.
    (1)

  3. #3
    Player
    Psycnosis's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Psycnosis Malmar
    World
    Lich
    Main Class
    Gladiator Lv 60
    ah I see so i spend it when i change
    (0)

  4. #4
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,631
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Considering how it is 480 _RED_ scrips... it should be permanent. Meaning for exchanging 5 weeks of tokens, you should be able to get specialization in every class. Not sure what good that would do, but since it is only to switch... it should really be blue scrips instead of red.
    (0)

  5. #5
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by dspguy View Post
    Considering how it is 480 _RED_ scrips... it should be permanent. Meaning for exchanging 1.07 weeks of tokens, you should be able to get specialization in every class. Not sure what good that would do, but since it is only to switch... it should really be blue scrips instead of red.
    Fixed that for you.

    450 RCS in the first week. Then 30 the next week, or 1/15 of the second week.
    (0)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,390
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    Fixed that for you.

    450 RCS in the first week. Then 30 the next week, or 1/15 of the second week.
    He meant 8/8 specialization.
    (0)

  7. #7
    Player
    TechnoTechie's Avatar
    Join Date
    Jul 2015
    Posts
    238
    Character
    Techno Techie
    World
    Leviathan
    Main Class
    Blacksmith Lv 60
    that's the thing though; they want specializations to be a carefully thought out decision. if it's blue scrips that's less meaningful because you can simply grind up the scrips again, swap as many times as you want a week. if it's red scrips and you can only change every 1.07 weeks then of course you need to be choosing wisely. Their purpose for specialization was that you specialize instead of having everything... but they clearly failed there seeing as how poor the specializations are.
    (0)

  8. #8
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,631
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by TechnoTechie View Post
    that's the thing though; they want specializations to be a carefully thought out decision.
    True, but given what we know about red scrips in general... if you have to spend *cough* 1.07 weeks of tokens, it should be permanent. Since it is not permanent, should cost a lot less. Maybe 50. I don't know. I'm not impressed with the specialist system at all. I dabbled with it a few times on 60 1-star stuff, there's more RNG using it than not using it. And have to expending a consumable AND CP on that heart of the crafter ability? Poorly thought out, IMO.
    (0)