Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 38

Hybrid View

  1. #1
    Player
    Kupofried's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Firo Losstarot
    World
    Faerie
    Main Class
    Alchemist Lv 60

    About bars and controller users

    i don't know if theres a way to adress this qol issue or if it hasn't been suggested, but as heavensward appear new usefull skills that not replace old ones came, meaning that we have to "push" more buttons.

    so what i'm asking is that if there any way so that L1 button can be assigned to an additional bar like LB or RT shown in the picture below, or if you could use the buttons to map in normal hot bars, as of rigth now only use for L1 is for auto run and is kinda useless on battles.

    http://imgur.com/CKIoqpF
    (2)

  2. #2
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Use extended crossbars so you can push LT+RT or RT+LT to get quick access to another bar. Super convenient and easy. Most non-pet jobs can fit all skills including crossclass stuff on two crossbars (32 skills).
    (6)

  3. #3
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,957
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by seekified View Post
    Use extended crossbars so you can push LT+RT or RT+LT to get quick access to another bar. Super convenient and easy. Most non-pet jobs can fit all skills including crossclass stuff on two crossbars (32 skills).
    Conveniently the exact number of hotkeys you need to play dragoon.
    (2)

  4. #4
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Daralii View Post
    Conveniently the exact number of hotkeys you need to play dragoon.
    Yeah you can. I am not saying the game is unplayable as it is now. I just have a preference of not having to take my finger off my movement button. What would be the solution when more abilities come later down the road though?

    If movement wasn't such a requirement in combat, especially as you get higher and higher in levels. I wouldn't feel such a need to keep my finger on the movement pulse. There is a concept I learned in music called economy of motion. The basic is the less distance your fingers have to move to travel the playing surface, the faster and smoother your playing becomes.
    (3)
    Last edited by Sandpark; 08-20-2015 at 08:25 AM.

  5. #5
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by seekified View Post
    Use extended crossbars so you can push LT+RT or RT+LT to get quick access to another bar. Super convenient and easy. Most non-pet jobs can fit all skills including crossclass stuff on two crossbars (32 skills).
    This.

    I only discovered it recently, and it is a life saver. Greatly improves my controls without affecting my coordination.
    (1)

  6. #6
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    I would like the option to remap the hotbar/controller layout as well. With the intent of being able to place all my skills on the XBYA.
    Hotbar 1: LB=XBYA
    Hotbar 2: RB=XBYA
    Hotbar 3: LT=XBYA
    Hotbar 4: RT=XBYA
    Hotbar 5: LT+RT= XBYA
    Hotbar 6: RT+LT=XBYA
    Hotbar 7: LB+RB=XBYA
    Hotbar 8: RB+LB=XBYA
    =32 skills

    With this layout I would never have to take my left thumb off the analog stick in the situation of dodging enemy skills fast. Then my D-pad would be freed up for whatever I want there.

    For example:
    I could have one extra setup. If I hold LB+RB+LT+RT at same time with the ability to set it to multiple hotbar changes. I could switch to a whole other set of hotbars 9-16, where I could set all skills to the XBYA.

    Of course this would require the controller hotbar cap to be raised to 16. If SE wanted to look into that.
    (1)
    Last edited by Sandpark; 08-20-2015 at 08:06 AM.

  7. #7
    Player
    Andaeron's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    69
    Character
    Anureia Demarjilis
    World
    Malboro
    Main Class
    Archer Lv 93
    As a controller user on either PC or PS4, here's how I layout my bars.


    1) Weapon Drawn Hotbars. Set three hotbars to be not shared among classes. Then make one of them your Main Bar (we'll call it 1). Then, disable auto sheathe and make L3 draw weapon only (not Draw/Lock Target). In essence, this makes it so you only have one bar of skills accessible when fighting. These are your primary rotation/skills.

    2) Quick Bars. Make a second unshared hotbar (2) the skills that you use in battle, but not the ones that you use constantly. These can be situational, or long cooldowns. Enable access to them with the L2+R2 combo Seekified mentioned.

    3) Everything else. Put stuff that you either ONLY use outside of combat, or non-emergency spells on the last unshared hotbar. These can be accessed using R1+(a Dpad or Face button).

    So, as a WHM, my Main Skills are on (1). No matter where I find myself, if I draw my weapon, there they are. If I select an enemy, they are there. And the best part, is since (1) is the only bar available via direct switch, quickpressing R1 in combat never accidentally removes them. My secondary skills (Raise, Sprint, potions, etc...) are on a second hotbar that I can access quickly via L2+R2, but I always come back to (1). And if I need anything on (3), like maybe Protect or Stoneskin II, I can R1+X (if it is actually hotbar 3), cast it, and then quickpress R1 again to go right back to my main bar (1), without fail. These skills could even be macro'd to in

    The biggest drawback at first is remembering that you have to draw your weapon first, but just a little practice will take care of that.
    (1)

  8. #8
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Andaeron View Post
    As a controller user on either PC or PS4, here's how I layout my bars.
    <snip>
    The biggest drawback at first is remembering that you have to draw your weapon first, but just a little practice will take care of that.
    I use a similar arrangement. To take care of needing to draw your weapon first, my weapon sheathed bar (in addition to having all my non-combat stuff) duplicates a couple of the combat actions from my main weapon drawn bar, the actions I tend to use first when initiating combat. I can run around with my weapon sheathed, spot an enemy and fire off an attack, which automatically draws my weapon, switching my bar to the one with all the rest of my primary combat actions. (I still need to manually sheathe my weapon when done, though. At first I tried it with auto-sheathe, but some NIN actions would sheathe my weapons while still in combat which kept screwing up my bars. With my current arrangement, it will automatically draw my weapon when starting combat and remain drawn until I manually sheathe it.)

    I have:
    • bar 1: primary combat actions.
    • bar 2: less common, more situational actions. (Mostly combat actions, but includes things like Protect too, normally out-of-combat)
    • bar 3: extra space if first 2 bars weren't enough (only used for SCH/SMN so far)
    • bar 4: out of combat stuff + a couple combat initiating skills

    With weapon drawn, R1 "cycling" is set to bar 1 only.
    With weapon sheathed, R1 "cycling" is set to bar 4 only.
    (Set to automatically switch whenever I draw or sheathe.)
    Bar 2 is used with the R2+L2 and L2+R2 extended bar combos.
    Bar 3 I only get to with R1+face button selection. This is a little more awkward, but still doable. (That it's a bit more awkward is probably why I'm not particularly good at Scholar or Summoner jobs. I have too much tendency to just leave my pet to do his own thing.)

    All four of the bars I use are class/job specific. The out-of-combat one (bar 4) is set up with most of the same things on each, but needed to be job specific in order to add the combat initiating actions, as well as to simplify DoH/DoL.

    Since crafting and gathering don't count as drawing your weapon (even though you do have your tools out), my weapon sheathed bar (bar 4) becomes my main crafting / gathering actions bar on DoH/DoL classes. That means regular out-of-combat stuff like mounts, minions, sprint, teleport, return, etc., which combat jobs have on bar 4, instead get moved to my extended L2+R2 bar (bar 2) for DoH/DoL classes.
    (0)
    Last edited by Niwashi; 08-22-2015 at 06:49 AM.

  9. #9
    Player
    Andaeron's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    69
    Character
    Anureia Demarjilis
    World
    Malboro
    Main Class
    Archer Lv 93
    Quote Originally Posted by Niwashi View Post
    I use a similar arrangement. To take care of needing to draw your weapon first, my weapon sheathed bar (in addition to having all my non-combat stuff) duplicates a couple of the combat actions from my main weapon drawn bar, the actions I tend to use first when initiating combat.
    I used to have an attack/stance change button on my noncombat main bar (since it was shared across all classes), but in all honesty, that wasn't the real issue. When I first started this, I would be in Haukke, doing the Void Lamps, and interacting takes you out of combat, then I'd accidentally use Sprint instead of healing my Tank. I would just like it if the game client would not auto sheathe on certain events (I'm looking at you, entering purple combat circles). "You sense a hostile presence." *sheathes weapon* O.o ?!?
    (0)

  10. #10
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    335
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    start/select/r3/l3 also go relatively unused while holding down an R2/L2 trigger. I'd give up the ability to edit hotbars or lock target while holding a trigger for more action slots.
    (2)

Page 1 of 4 1 2 3 ... LastLast