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  1. #1
    Player
    Galaktica's Avatar
    Join Date
    Mar 2015
    Posts
    427
    Character
    Evermillion Mariposa
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    On one hand, yes, I too would like a better way to gear up other jobs. On the other hand, gating is a sort of necessary evil to keep people from burning out too fast. People already constantly complain about not having anything to do. Gearing up most if not every job you use in a relatively shorter amount of time would only make that problem worse. On top of that, I'm a big believer in slippery slopes. Whose to say that if they added this that in 6 months, people won't then be asking for separate tomestones for every job?

    I think there are some good points on both sides, but it's a more complicated issue than most would like to believe. I would assume the least consequential course of action would be a slight increase in the weekly and total caps, but I wouldn't know what would constitute as too little and/or too much.
    (1)

  2. #2
    Player
    Nixxa's Avatar
    Join Date
    Oct 2012
    Posts
    57
    Character
    Ayreon Athantos
    World
    Behemoth
    Main Class
    Scholar Lv 80
    I think the people more up in arms about a lot of this are those that experienced FFXI, and how it dealt with gearing alt classes. FFXI let you play and gear classes similarly to FFXIV, but without the hitch of weekly lockouts and forcing you into a single role. On top of that the less noticed penalty (inventory space problems) was also mitigated with FFXIs version of the armiore which exchanged gear sets for moogle slips allowing you to store mass amounts of gear for minimal amounts of space, both of these things were in FFXIVs predecessor of over 12 years, yet they regressed to their current state with the release of SEs new flagship game FFXIV. So in FFXI the only limitations you had to gearing your classes was you and the time you could devote to the game/get people together to work towards the goal, I think people are just confused why a system that was already in place and well established in previous FF franchises was brought back in a state that is a bit more convoluted and doesn't offer the same freedom. Now I'm not saying FFXI is a great game, though I did enjoy the time I spent there, I just think that is where some of the discomfort is coming from.

    tldr: I guess in essence it comes down to horizontal/vertical progression and the differences each offers. In horizontal progression things take more time and lockouts aren't quite as necessary while with vertical progression your chasing each update so they need some way to hold the player base back so they don't get to far ahead.
    (2)

  3. #3
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    No thanks. I like the sheer convenience of having to collect only one type of tome for all the gear. Plus, you're not forced into doing content with just one role. Three tomes types is just overkill.
    (0)

  4. #4
    Player
    l---------------l's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    I'''''l I'''''l
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I want this idea, YES. Because... Many people will mindlessly say "Hey, because you have SO MUCH TIME... Do another character!..." (Sarcastic here, Some of us DON'T HAVE that much time)

    Others will go "You don't need full gear for peasant content.." WELL... I'd like to have very competitive tri-rol, not only my healers up, I HATE people bitching about "Wow! X dude can do 1300 DPS with his dragoon!" Well, I ... CAN'T because gear.


    Right now I'm just going like.... Healers first priority, casters second, basically because casters includes two dps instead of going either monk,drg or nin, that sadly can't share gear (Please, accessories don't even count as 'share gear' )

    Let's not even talk about the fact that... My healer's gear is not even shared at all now with eso.. D:...

    Gearing up is annoying for those who like to master all, gives us more options.... More esoterics cap based in our jobs, or stuff divided for jobs, etc (Hey! Like.... We can actually do guildhests for each job, right? Something like that, for gear)
    (1)
    OLD signature is OLD... Meh, too nostalgic to change anyways.


    Alexander Savage Floor 1 clear, server first: https://youtu.be/v2zuShHSb3o
    Adlo spam saves the day!. "How not to do digititis" My unique and last memory of my own made static in Zodiark: https://www.youtube.com/watch?v=7o-sAA8c_qc

  5. #5
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    this only works if they block fending accesorys to tanks and slaysing to dps or the tank dps lovers can buy the rigth and left gear in only 1 month, or make a 4º type of tomestomes to buy accesorys but i dont think this happen anyway.
    (0)

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