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  1. #1
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Rank should go faster imo. They are obviously there to make people grind for vanity gear. I'd rather base rank on wins. Like in you cant rank up unless you win a battle.

    10 wins = rank 5. 20 wins = rank 7. And so on. Tis could make vanity grinders try harder to win.
    (0)

  2. #2
    Player
    JubjubTubs's Avatar
    Join Date
    Aug 2014
    Posts
    63
    Character
    Jubjub Tubs
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Guesswhat View Post
    Rank should go faster imo. They are obviously there to make people grind for vanity gear. I'd rather base rank on wins. Like in you cant rank up unless you win a battle.

    10 wins = rank 5. 20 wins = rank 7. And so on. Tis could make vanity grinders try harder to win.
    Faster? No. The old gear should still require rank, in jubs opinion. Make people earn that look that they are seeking in vanity PvP gear.

    And the r45+ gear isn't just vanity gear. While morale/materia don't work in Frontlines (which is stupid yes) the PvP i180 gear sets have something the PvE sets don't. Higher dmg potential. You don't need nearly as much ACC as PvE gear puts out. If you are DD/Tank going into Frontlines with your mass ACC PvE setup... stop going, or listen and make an effort to do it right. 420ish ACC and good to go... pile on the DET/SS/CRIT which the PvP i180 sets provide.
    (2)

  3. #3
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by JubjubTubs View Post
    Faster? No...
    OK, 1 win = rank 50... Faster?
    My point was to gain rank by wins, not by "arbitrary" PvP exp. Your reasoning, albeit strawmanish to my post, isn't bad.
    (0)

  4. #4
    Player
    JubjubTubs's Avatar
    Join Date
    Aug 2014
    Posts
    63
    Character
    Jubjub Tubs
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Guesswhat View Post
    OK, 1 win = rank 50... Faster?
    My point was to gain rank by wins, not by "arbitrary" PvP exp. Your reasoning, albeit strawmanish to my post, isn't bad.
    Naw... while Jubs is all for people earning what they want, and being more powerful for earning what they have (much more so than too many panzies these days) thats a bit extreme for a simple PvP MMO.

    Wins = ranks... would make things more lopsided as one side gathers more wins, making their team members more powerful and helping to insure even more wins. That's a bit much... but if GC restrictions were removed, then its mute and Jubs doesn't care.
    (0)

  5. #5
    Player

    Join Date
    Jun 2014
    Posts
    625
    The original system required you to unlock the skills with rank points first, it was pretty silly (also the upgrades varied in cost, up to 7 per upgrade iirc)
    (0)

  6. #6
    Player

    Join Date
    Jun 2014
    Posts
    625
    and that would give veteran players an advantage over newcomers by simply having played more matched than them

    this was the case in wolves den v1, where new players didnt have pvp skills but high rank players did, and where morale actually affected how much damage you dealt and how much damage reduction you had

    it was absolutely dumb, good riddance to it
    (0)

  7. #7
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Yah lets remove ranks so i can change from twin adder that lose 80% of time.

    This is my weekly performance.
    (1)

  8. #8
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sunako View Post
    Yah lets remove ranks so i can change from twin adder that lose 80% of time.

    This is my weekly performance.
    http://postimg.org/image/4k33fcm7p/

    lol well have to say thats cause of playing with a premade the 2nd/3th place was most of the time soloqueue x.x tempted to just stay at 100% for one week haha
    (0)

  9. #9
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Sunako View Post
    Yah lets remove ranks so i can change from twin adder that lose 80% of time.

    This is my weekly performance.
    38 matches is pretty small sample size specially if you are solo-queing, sometimes you can get 7 wins in a row or 7 loses in a row so if those happens inside 38 matches it kinda screws statistics. Now do a 100-150 matches in a week and see what W/L ratio you have after that(should be near 30% or more).
    (0)
    Last edited by Synestra; 09-18-2015 at 03:31 PM.

  10. #10
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Synestra View Post
    38 matches is pretty small sample size specially if you are solo-queing, sometimes you can get 7 wins in a row or 7 loses in a row so if those happens inside 38 matches it kinda screws statistics. Now do a 100-150 matches in a week and see what W/L ratio you have after that(should be near 30% or more).
    Hmm if I look at CHAOS datacenter most of Adder are like this I doubt 30% is average for adder atleast not for the majority.
    (0)

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