Thank you FFXIV Devs.


____________________________________________

I actually don't mind AST and think that whilst it lacks some punch its manageable in Savage. The one thing that desperately needs changing that won't unbalance the class is the radius heal of Aspected Helios/Helios.

People need to spread out, they take damage, I need to heal them all efficiently, but I already have less MP efficiency than my co-healers. I need for every spell to count, and if Aspected Helios was 20y I'm more likely to atleast heal all DPS in A1s/A2s and eventually A4s(whenever our team gets there) when we aren't stacked like potatoes.

(On a side note: If you are interested in the card changes that would require some rebalancing I've made a post http://forum.square-enix.com/ffxiv/t...=1#post3220253)