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  1. #1
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    Quote Originally Posted by Phoenicia View Post
    You fix nothing by nerfing WAR, specially when it is how the other tanks should've been, not the other way around. WAR isn't over tuned, it's the only tank done right.
    It's the only tank done right for the current content*
    Current content is based on dps checks, that wasn't the case when pld was relatively close to warrior dps in tank stance in 2.xx (when you could really have both tank's in tank stance even if it was a mt/OT and still beat the dps checks quite easily) but with the ease of changing stances as warrior and the incoming dmg coming to tanks not requiring being 100% on tank stance.(my group's warrior sits in defiance till 30% on faust as opposed to the 50% most use, sure its a bit riskier but dps dps and dps.) The dmg output difference gets too high with the way pld vs warrior is(dps and stance dancingwise), and since drk has better magical defense (and dk replacer) drk wins over pld for the current content (alongside with their dps still being a bit better) pld just doesn't fit into the current content because of how paladin is designed; physical damage wall.
    (1)
    Last edited by AniCelestine; 08-23-2015 at 05:33 PM.
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by AniCelestine View Post
    It's the only tank done right for the current content*
    WAR is done right, period. It had a complete tanking set since 2.1 and that hasn't changed. It only got better. WAR in Defiance did double the DPS of Shield Oath PLD pre-HW.

    WAR has all the tools to do a perfect job as MT. WAR has all the tools to do a perfect job as OT. It can switch on the fly. And it provides support that doesn't conflict with other classes. WAR's toolkit as a whole is very cohesive and synergistic with itself as opposed to DRK's self-conflicting and PLD's overly situational toolkits. Put WAR with any other tank, and that tank performs better! WAR is also the only tank that provides another DPS class a DPS benefit.

    This is where things went bad, DRK skill set has conflicts but it's not breaking the class. But DRK doesn't offer synergy with any other class (as in doesn't provide buffs that make others perform better). Only reason DRK has a place in raids is its DPS. And the magical tank busters don't hurt DRK as much as physical ones. Had the raids had physical tank busters, DRKs would be the unwanted black sheep.

    PLD on the other hand does provide great defensive utility... The problem? It's not needed. At least, not as much as DPS is. So that's why PLD "doesn't fit". There is no "need" for what the PLD has to offer. PLD is a great class as it is, but it doesn't offer what is needed for this DPS-check heavy environment.
    (2)
    Last edited by Phoenicia; 08-23-2015 at 06:44 PM.