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  1. #25
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ipkonfig View Post
    Paladin was the required main tank for all of coil. Groups would run PLD/WAR, PLD/PLD, or even just PLD and drop the WAR for a DPS. Now that the lines are more blurred and you can bring any tank composition you want Paladins are going to whine till they are the best of the best again? I was forced to PLD for a very long time, and now, I don't even plan on taking it to 60 and pray that I don't because I've always found it boring. World first A2S had a Paladin in the group, there are still plenty of Paladins out there and plenty of groups that bring Paladin. My Savage group's other tank is leveling PLD so he can DRK/PLD if needed at the request of the group leader.

    Can we please stop with the PLD main tank only boogieman? That literally never happened after the WAR rework. PLD was never THE main tank, and if someone clinged to that belief they were either ignorant or stubborn. Everything was perfectly main tanked by a WAR, and in fact was more efficient from a damage perspective. I main tanked all of coil as a WAR, and we always had our PLD in sword oath because Slashing debuff + sword oath DPS was greater than PLD MT + WAR OT.

    WAR took more fluff damage than PLD obviously, because PLD gets % damage reduction and shield blocks, but sustained damage was ALMOST never a big concern. Most damage threats in the game are the hug tank busters, and WAR would literally always have something up for everyone one. Storm's Path, Inner beast at the VERY least combined with Defiance, and then a cooldown like Vengeance or Thrill of Battle. Bam, tank busters taken care of. If you needed to cheese a mechanic with HG, it was as easy as swapping, popping HG, and swapping back if need be.

    WAR MT was always best after 2.1, and is still very good in HW. People's misconceptions shouldn't be taken into account when talking job balance.

    And for God's sake, WAR is almost REQUIRED to do hard content in this game. People like to go on and on about butthurt PLD's angry that they're not the "MT King" anymore, yet WAR is the one tank that should be in every comp. No WAR comps do less damage and actually have less raidwide mitigation just because they don't have a WAR. WAR + DRK or WAR + PLD is better than the alternatives, but apparently that's okay and not a problem? Come on.
    (4)
    Last edited by Praesul; 08-21-2015 at 10:55 AM. Reason: 1000 character limit