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  1. #19
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Whocareswhatmynameis View Post
    Do you honestly think no1 did the ultimate ballad? And your numbers argument is invalid. Even if only 25% of the people playing the game would enjoy content like that. Do you really want to see that 25% start unsubbing because there's nothing appealing to them in the game?

    I'm sure it wouldnt be hard to tune it for level 60.

    EDIT: It's perfectly ok to add content that not necessarily 100% of the people would enjoy. Otherwise Gold Saucer wouldn't even exist.
    Oh I know they did it, how many do it now though? It wasn't very long lasting content compared to the other hard mode content was my point. I'd rather they spent that dev time on something more long lasting and new.

    So 25% of the player base is going to unsub because they don't get one hard mode of a story trial most people seemingly don't even want to run the easy version of and they will stop running once they get their accessory or more likely their title just to say that they beat the "hard" version?

    In terms of level 60 they still need to rebalance it around the new skills on top of the increased stats and damage output from our higher level gear, its not super hard no, but its still more work that just grabbing the old version and adding it back in the game like the OP was suggesting.
    If they wanted to do it justice it needs new mechanics as well like all the other hard modes do.

    Lots of people wanted gold saucer though, it just wasn't implemented well.
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    Last edited by PotatoWafflez; 08-19-2015 at 12:53 PM.