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  1. #1
    Player
    Kanemano's Avatar
    Join Date
    Jul 2012
    Posts
    105
    Character
    Kanemano Manomano
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    I find it annoying while tanking (especially on DRK with Blood Price up, I need those hits to regenerate mp).

    I find it annoying on DRG when trying to time that last Fang and Claw/Wheeling Thrust hit to refresh Blood of the Dragon for the next set of mobs.

    I find it annoying on NIN when trying to time that last Armor Crush to sustain Huton for the next set of mobs.

    In both DPS situations, it's supremely annoying when you get in position to activate the skill, just to have the mob go flying off.
    (0)
    I'm a Ninja.

  2. #2
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kanemano View Post
    I find it annoying on NIN when trying to time that last Armor Crush to sustain Huton for the next set of mobs.
    To be fair on this point, at least SE was kind enough to make Armor Crush not require flank hits for the buff refresh. The positional just ups damage by a lot. Still, if the mob flies away from you and then is killed by the ranged before you can get that last hit in, it's incredibly frustrating and can be a big DPS hit. When I was leveling NIN to 60, I hated being paired with MCHs, especially in the earlier game dungeons where you are more likely to encounter newer MCHs. I just started assuming that if a MCH hit an enemy with Blank Shot, they were planning to kill it on their own, and I'd ignore that mob. A lot of NIN DPS is DoTs - even in early dungeons, I would DoT each enemy, then run a full combo on one, and then re-DoT. It's an effective form of AoE when you don't have actual AoE skills. Can't do that if the enemies are flying away...
    (0)
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