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  1. #11
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Fendred View Post
    snip snip
    So make the game overly easy? I don't know about other classes at level 60, but playing a Ninja is pretty easy after you adapt to the changes made. Not overly complicated, and not too simple. In simple fights I find myself bored and perform my rotation somewhat fine while not really paying any attention, they need to make it more complicated if anything. Mechanics are just a set pattern you learn and then you can repeat countless times, maintaining your DPS while following the mechanics of the fight is where the challenge lies.
    (4)

  2. #12
    Player Nomad-phx's Avatar
    Join Date
    Apr 2014
    Posts
    314
    Character
    Damon Savinski
    World
    Famfrit
    Main Class
    Weaver Lv 60
    It's about criticism on casual players, that was the reason we haven't had 1
    (0)

  3. #13
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    An in-raid parser is pretty worthless. In other MMOs, where all damage dealers are expected to do the same dps, yeah there's value in it.
    But here, not all DPS is equal all the time.

    By giving us a method to determine if we're capable of doing the damage (having the gear minimums etc) required to clear specific content we know that yes, we are in fact capable of doing the damage to kill the boss. The question then becomes "why can i not do it on the boss?"
    You then become more attentive, try new things and generally learn the encounters to do the best damage you can under the circumstances.

    Having an in-raid parser would only show you numbers. Numbers are meaningless without context.
    Figuring out ways to maintain maximum damage during boss phases should never require a parser.

    As an example, my Monk in Vault, first boss. I could never keep my GL stacks up initially, but doing the dungeon more and more and actually paying attention allowed me to get to a point where today i can now maintain GL3 between phases and various attacks for the entire duration of the fight.

    Trial and error doesn't require a parser.
    (3)

  4. #14
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Personal parsers would help , I do hope we get those one day.

    Public? never, sorry but players cant react in an adult way when it comes to dps, SE current stance on that is absolutly correct.
    (13)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  5. #15
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sylve View Post
    An in-raid parser is pretty worthless. In other MMOs, where all damage dealers are expected to do the same dps, yeah there's value in it.
    But here, not all DPS is equal all the time.
    People know that and account for it.

    By giving us a method to determine if we're capable of doing the damage (having the gear minimums etc) required to clear specific content we know that yes, we are in fact capable of doing the damage to kill the boss. The question then becomes "why can i not do it on the boss?"
    You then become more attentive, try new things and generally learn the encounters to do the best damage you can under the circumstances.

    Having an in-raid parser would only show you numbers. Numbers are meaningless without context.
    Figuring out ways to maintain maximum damage during boss phases should never require a parser.
    It's not required, but it's additional information. It's helpful.

    As an example, my Monk in Vault, first boss. I could never keep my GL stacks up initially, but doing the dungeon more and more and actually paying attention allowed me to get to a point where today i can now maintain GL3 between phases and various attacks for the entire duration of the fight.

    Trial and error doesn't require a parser.
    Again, not required, but helpful. Takes far less trials, and consequently less errors.

    Parsers aren't some end-all be-all that will make all players God-mode. But it's additional information. Information is helpful. Yes, people can use it incorrectly, but that's pretty much true of anything. By itself that's not a good reason to not have something.

    It always turns into this conversation. One about how it's not a necessity. People don't use parsers because they think they need them, they use them because they're helpful and informative.

    Edit: Think of it like nutritional information. You don't necessarily need all those labels to maintain a relatively healthy diet. You can still know that eating candy and ice cream all day isn't healthy, and that fruits and vegetables are healthy. And you can probably figure out a nice balance of moderation without needing to know you exact caloric intake. But knowing the exact nutritional information helps you balance your diet more specifically to your needs, in ways that are pleasantly helpful (but not necessary).
    (3)
    Last edited by Malevicton; 08-19-2015 at 12:58 AM.
    When in doubt, assume sarcasm

  6. #16
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Facts:
    People run parsers and are judging you by your dps. An in game personal parser would change nothing but rather allow you the feedback to understand what is effective and what is not.

    Parsers during raids are not worthless. Not only is such a claim objectively false, it's opinion. As someone who has friends who use them I can tell you that they are EXTREMELY helpful for people trying to maximize damage and rotations in a raid. It also allows a static to collectively establish strategies to allow further dps maximization and avoid enrages.
    (5)

  7. #17
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Community is not ready for it.
    (5)

  8. #18
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Honestly, if this is SE's response for a parser, then we can expect this game to get a lot more toxic. I'm not sure if I'll want to play that game.
    (4)

  9. #19
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kaurie View Post
    Honestly, if this is SE's response for a parser, then we can expect this game to get a lot more toxic. I'm not sure if I'll want to play that game.
    More unsubstantiated nonsense. Can you prove this claim? As it sits now there are already a large part of the community that uses parsers, and their is another part of the community that cannot due to playing on a console. If you don't want to use the battle dummy parser then you don't have to. If you think people aren't already parsing you judging your performance you are kidding yourself. Fear mongering something because you don't want to use it personally is a selfish idea. This community is already toxic from selfish individuals trying to deprive players who want to get better the tolls to do so.
    (11)

  10. #20
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Dante_V View Post
    More unsubstantiated nonsense. Can you prove this claim? As it sits now there are already a large part of the community that uses parsers, and their is another part of the community that cannot due to playing on a console. If you don't want to use the battle dummy parser then you don't have to. If you think people aren't already parsing you judging your performance you are kidding yourself. Fear mongering something because you don't want to use it personally is a selfish idea. This community is already toxic from selfish individuals trying to deprive players who want to get better the tolls to do so.
    I think that a parser is an amazing idea. I think that an isolated dummy parse is a horrible idea.

    If people cannot see your DPS in a fight, then they will have PF posts such as "Must have 1200 DPS on Dummy, screenshot required!" and then other people will join that lying saying they have it and will photoshop their dps or something. Then they'll go in people will die, and people will rage etc. Anyway, I don't know if this will exactly happen. However, I strongly believe this will lead to more toxicity than an actual parser.

    I think you completely misunderstood my comment, and I'm sorry for not being clear. I am not against the idea of testing myself or parsers. I just think this implementation is a horrible idea.
    (3)

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