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  1. #13
    Player
    Sollats's Avatar
    Join Date
    Sep 2012
    Posts
    7
    Character
    Angel Rozen
    World
    Behemoth
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Fendred View Post
    That's why res sickness exists. If they did as much raising as you are suggesting, they'd probably be killed during a major phase transition. I played WoW in its early days and the raiding worked without the strong DD checks.
    Are you suggesting we allow dps to slack off and leave the hard content stuff to tanks and healers? Because from what I'm understanding, you don't want to put the effort into learning how to deal with the changes that the game puts forward to balance issues that were placed in older content.

    I don't understand what the point your trying to make because dps checks are there so that EVERYONE has to put forward the effort and drive that their job can reach. Otherwise your allowing two or three people to carry people who barely put effort and expect to be given their role simply because they bring some support to a party.

    Quote Originally Posted by Fendred View Post
    Bringing unique utility to the party is precisely what each role (or even better, each class) should be doing. Damage dealing isn't a good role because it doesn't bring anything to the group that it doesn't already have.
    I believe you have no idea what any of the jobs in this game does and you have no idea what you are talking about. I could go on and on about what each job brings to the table into a party let alone the stat buff the party gets for having a different job in the party. I honestly after what you just said, now believe you have no idea what dps in this game actually does for a party.

    Seriously go read what each job brings to a party right now, not only do they push to kill stuff faster, they all bring something else to the table and GOOD players use those utilities.
    (8)
    Last edited by Sollats; 08-19-2015 at 09:45 AM.