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Thread: Tank Balance

  1. #201
    Player
    Reynhart's Avatar
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    Jul 2011
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    Ul'Dah
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    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alahra View Post
    That's certainly true to a degree (though things like class flavor and the like factor into people's choices as well). I don't foresee them making PLD significantly more complex, though, either through DPS or more active mitigation as it's also the "gateway" tank.
    I think that they can safely expand on PLD's gameplay...after level 50.
    Leveling from 1 to 50 and doing all mandatory ARR content is plenty enough to learn how to play tank at a smooth pace.
    (0)

  2. #202
    Player AppropriateName8544's Avatar
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    Dec 2013
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    67
    Character
    Fell Cleave
    World
    Moogle
    Main Class
    Marauder Lv 78
    Too bad SE is not even considering balancing DRK m. They won't give it any utility:/
    (0)

  3. #203
    Player
    Gooner_iBluAirJGR's Avatar
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    Aug 2013
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    Ul'dah
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    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    We've reached 200 posts!!!!!!!!!!!!!!
    (0)
    YouTube.com/c/iBluairjgr

  4. #204
    Player
    Phoenicia's Avatar
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    Oct 2013
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    Idling in Idle-shire
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    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ladon View Post
    I'm pretty sure this isn't right.

    That means for example if you are at 100% damage + 15% Darkside - 20% from Grit, your effective damage is 95%.

    However if you stack Sword oath + Rampart + Sentinel the mitigation is multiplicative at 68.9% mitigation.
    That formula is old and probably wrong. According to t hat formula berserk is 40% increase. But it actually is 50%.

    There is a more accurate formula found on this page: https://dervyxiv.wordpress.com/2015/...r-the-dragoon/

    Damage increasing buffs do stack multiplicatively.

    Quoting from the website:

    So, here’s the Updated Models, which, are a WIP:

    Weapon Skills:
    ((Potency*0.01005)*(WD*0.0400573+1)*(STR*0.1104171)*(DET*0.0001368+1)*BUFFS)-1

    Auto-Attacks:
    ((WD*0.0319937+1)*(STR*0.1387779)*(*DET*0.0001513+1)*BUFFS)-1

    Skillspeed Mod for DoTs:
    (1+(skillspeed-354)*0.0001285) – Note, this fits into the Buffs section.
    (0)
    Last edited by Phoenicia; 08-22-2015 at 08:51 PM.

  5. #205
    Player
    Alahra's Avatar
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    Jul 2014
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    Gridania
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    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Reynhart View Post
    I think that they can safely expand on PLD's gameplay...after level 50.
    Leveling from 1 to 50 and doing all mandatory ARR content is plenty enough to learn how to play tank at a smooth pace.
    I think we might see it become more complex in 4.0, yes. At 60, PLD is nearly (though not quite) as complex as WAR was at 50, at least in terms of basic rotational stuff. It's still simpler than 50 WAR when you start getting into proper IB timing, Defiance-dropping, and so on, so there's room to add some fiddly bits 60+. I don't see them making huge changes to the 50-60 kit, though.
    (0)

  6. #206
    Player
    Reynhart's Avatar
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    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alahra View Post
    I don't see them making huge changes to the 50-60 kit, though.
    For me, I don't see them adding skills at the next expansion. There's only so much skill you can fit into hotbars to easy access.

    I'm thinking towards traits, and traits don't change much of the gameplay.

    And 4.0 is still a long time away

    Besides, when Yoshi-P talked about HW, he said that ARR was the "easy introduction" and that HW where the game would become more complex and more difficult. Well...for now, HW just follows the exact same footsteps of ARR...and I wonder if he didn't already say that 4.0 will be "more complex and difficult"
    (0)
    Last edited by Reynhart; 08-22-2015 at 10:54 PM.

  7. #207
    Player
    NFaelivrin's Avatar
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    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    There were practically no words about tank balance in 3.07 on the live letter to my knowledge, which seems quite odd since tank balance has been a hotly debated topic in the official forums ever since Dark Knight was introduced and gained even more traction with Savage showing imbalances in the viability of all 3 tanks.
    (0)

  8. #208
    Player
    SpookyGhost's Avatar
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    Sep 2013
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    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by NFaelivrin View Post
    There were practically no words about tank balance in 3.07 on the live letter to my knowledge, which seems quite odd since tank balance has been a hotly debated topic in the official forums ever since Dark Knight was introduced and gained even more traction with Savage showing imbalances in the viability of all 3 tanks.
    https://www.youtube.com/watch?v=QNJL6nfu__Q
    (1)

  9. #209
    Player
    Phoenicia's Avatar
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    Oct 2013
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    Idling in Idle-shire
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    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by SpookyGhost View Post
    Beat me, hate me
    You can never break me
    Will me, thrill me
    You can never kill me
    Jew me, sue me
    Everybody do me
    Kick me, kike me
    Don't you black or white me

    All I wanna say is that, they don't really care about us!

    Definitely something a "tank" would say!
    (1)

  10. #210
    Player
    Alahra's Avatar
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    Jul 2014
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    Gridania
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    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Reynhart View Post
    For me, I don't see them adding skills at the next expansion. There's only so much skill you can fit into hotbars to easy access.
    I'm really surprised we got 5 abilities to begin with for HW, honestly. I agree about ability bloat--if they want to add abilities for 4.0, they'll definitely have to do something about it.
    (1)

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