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スレッド: Tank Balance

  1. #201
    Player
    Reynhart's Avatar
    登録日
    2011/07/11
    Location
    Ul'Dah
    投稿
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    暗黒騎士 Lv 80
    Quote 引用元:Alahra 投稿を閲覧
    That's certainly true to a degree (though things like class flavor and the like factor into people's choices as well). I don't foresee them making PLD significantly more complex, though, either through DPS or more active mitigation as it's also the "gateway" tank.
    I think that they can safely expand on PLD's gameplay...after level 50.
    Leveling from 1 to 50 and doing all mandatory ARR content is plenty enough to learn how to play tank at a smooth pace.
    (0)

  2. #202
    Player AppropriateName8544's Avatar
    登録日
    2013/12/19
    投稿
    67
    Character
    Fell Cleave
    World
    Moogle
    Main Class
    斧術士 Lv 78
    Too bad SE is not even considering balancing DRK m. They won't give it any utility:/
    (0)

  3. #203
    Player
    Gooner_iBluAirJGR's Avatar
    登録日
    2013/08/24
    Location
    Ul'dah
    投稿
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    斧術士 Lv 70
    We've reached 200 posts!!!!!!!!!!!!!!
    (0)
    YouTube.com/c/iBluairjgr

  4. #204
    Player
    Phoenicia's Avatar
    登録日
    2013/10/25
    Location
    Idling in Idle-shire
    投稿
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    暗黒騎士 Lv 70
    Quote 引用元:Ladon 投稿を閲覧
    I'm pretty sure this isn't right.

    That means for example if you are at 100% damage + 15% Darkside - 20% from Grit, your effective damage is 95%.

    However if you stack Sword oath + Rampart + Sentinel the mitigation is multiplicative at 68.9% mitigation.
    That formula is old and probably wrong. According to t hat formula berserk is 40% increase. But it actually is 50%.

    There is a more accurate formula found on this page: https://dervyxiv.wordpress.com/2015/...r-the-dragoon/

    Damage increasing buffs do stack multiplicatively.

    Quoting from the website:

    So, here’s the Updated Models, which, are a WIP:

    Weapon Skills:
    ((Potency*0.01005)*(WD*0.0400573+1)*(STR*0.1104171)*(DET*0.0001368+1)*BUFFS)-1

    Auto-Attacks:
    ((WD*0.0319937+1)*(STR*0.1387779)*(*DET*0.0001513+1)*BUFFS)-1

    Skillspeed Mod for DoTs:
    (1+(skillspeed-354)*0.0001285) – Note, this fits into the Buffs section.
    (0)
    2015/08/22 20:51; Phoenicia が最後に編集

  5. #205
    Player
    Alahra's Avatar
    登録日
    2014/07/10
    Location
    Gridania
    投稿
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    リーパー Lv 100
    Quote 引用元:Reynhart 投稿を閲覧
    I think that they can safely expand on PLD's gameplay...after level 50.
    Leveling from 1 to 50 and doing all mandatory ARR content is plenty enough to learn how to play tank at a smooth pace.
    I think we might see it become more complex in 4.0, yes. At 60, PLD is nearly (though not quite) as complex as WAR was at 50, at least in terms of basic rotational stuff. It's still simpler than 50 WAR when you start getting into proper IB timing, Defiance-dropping, and so on, so there's room to add some fiddly bits 60+. I don't see them making huge changes to the 50-60 kit, though.
    (0)

  6. #206
    Player
    Reynhart's Avatar
    登録日
    2011/07/11
    Location
    Ul'Dah
    投稿
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    暗黒騎士 Lv 80
    Quote 引用元:Alahra 投稿を閲覧
    I don't see them making huge changes to the 50-60 kit, though.
    For me, I don't see them adding skills at the next expansion. There's only so much skill you can fit into hotbars to easy access.

    I'm thinking towards traits, and traits don't change much of the gameplay.

    And 4.0 is still a long time away

    Besides, when Yoshi-P talked about HW, he said that ARR was the "easy introduction" and that HW where the game would become more complex and more difficult. Well...for now, HW just follows the exact same footsteps of ARR...and I wonder if he didn't already say that 4.0 will be "more complex and difficult"
    (0)
    2015/08/22 22:54; Reynhart が最後に編集

  7. #207
    Player
    NFaelivrin's Avatar
    登録日
    2014/12/03
    投稿
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    ナイト Lv 60
    There were practically no words about tank balance in 3.07 on the live letter to my knowledge, which seems quite odd since tank balance has been a hotly debated topic in the official forums ever since Dark Knight was introduced and gained even more traction with Savage showing imbalances in the viability of all 3 tanks.
    (0)

  8. #208
    Player
    SpookyGhost's Avatar
    登録日
    2013/09/02
    投稿
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    斧術士 Lv 80
    Quote 引用元:NFaelivrin 投稿を閲覧
    There were practically no words about tank balance in 3.07 on the live letter to my knowledge, which seems quite odd since tank balance has been a hotly debated topic in the official forums ever since Dark Knight was introduced and gained even more traction with Savage showing imbalances in the viability of all 3 tanks.
    https://www.youtube.com/watch?v=QNJL6nfu__Q
    (1)

  9. #209
    Player
    Phoenicia's Avatar
    登録日
    2013/10/25
    Location
    Idling in Idle-shire
    投稿
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    暗黒騎士 Lv 70
    Beat me, hate me
    You can never break me
    Will me, thrill me
    You can never kill me
    Jew me, sue me
    Everybody do me
    Kick me, kike me
    Don't you black or white me

    All I wanna say is that, they don't really care about us!

    Definitely something a "tank" would say!
    (1)

  10. #210
    Player
    Alahra's Avatar
    登録日
    2014/07/10
    Location
    Gridania
    投稿
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    リーパー Lv 100
    Quote 引用元:Reynhart 投稿を閲覧
    For me, I don't see them adding skills at the next expansion. There's only so much skill you can fit into hotbars to easy access.
    I'm really surprised we got 5 abilities to begin with for HW, honestly. I agree about ability bloat--if they want to add abilities for 4.0, they'll definitely have to do something about it.
    (1)

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