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Thread: Tank Balance

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  1. #1
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    There is never a way to ignore the damage penalty.

    It is always full damage - 20%.

    130% damage - 20% = 104% normal damage.

    120% damage - 20%. = 96% normal damage.

    115% damage - 20% = 92% normal damage.

    100% damage - 20%. = 80%.

    The 20% from maim for example is really only 16% more damage. The 15% is really only 12%.
    I'm pretty sure this isn't right.

    Damage enhancements and reductions seem to be additive, not multiplicative(at least that's what the formulas here are pointing to currently though it's still difficult to determine exactly because of the complexity of the damage formula chain) where mitigation skills are multiplicative.

    That means for example if you are at 100% damage + 15% Darkside - 20% from Grit, your effective damage is 95%.

    However if you stack Sword oath + Rampart + Sentinel the mitigation is multiplicative at 68.9% mitigation.
    (0)
    Last edited by Ladon; 08-22-2015 at 03:56 PM.

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ladon View Post
    I'm pretty sure this isn't right.

    That means for example if you are at 100% damage + 15% Darkside - 20% from Grit, your effective damage is 95%.

    However if you stack Sword oath + Rampart + Sentinel the mitigation is multiplicative at 68.9% mitigation.
    That formula is old and probably wrong. According to t hat formula berserk is 40% increase. But it actually is 50%.

    There is a more accurate formula found on this page: https://dervyxiv.wordpress.com/2015/...r-the-dragoon/

    Damage increasing buffs do stack multiplicatively.

    Quoting from the website:

    So, here’s the Updated Models, which, are a WIP:

    Weapon Skills:
    ((Potency*0.01005)*(WD*0.0400573+1)*(STR*0.1104171)*(DET*0.0001368+1)*BUFFS)-1

    Auto-Attacks:
    ((WD*0.0319937+1)*(STR*0.1387779)*(*DET*0.0001513+1)*BUFFS)-1

    Skillspeed Mod for DoTs:
    (1+(skillspeed-354)*0.0001285) – Note, this fits into the Buffs section.
    (0)
    Last edited by Phoenicia; 08-22-2015 at 08:51 PM.