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Thread: Tank Balance

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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by carbonx View Post
    =D
    There is never a way to ignore the damage penalty.

    It is always full damage - 20%.

    130% damage - 20% = 104% normal damage.

    120% damage - 20%. = 96% normal damage.

    115% damage - 20% = 92% normal damage.

    100% damage - 20%. = 80%.

    The 20% from maim for example is really only 16% more damage. The 15% is really only 12%.
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    Last edited by Nektulos-Tuor; 08-22-2015 at 08:15 AM.

  2. #2
    Player
    carbonx's Avatar
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    Jul 2014
    Posts
    56
    Character
    Tai Lhalorn
    World
    Behemoth
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    There is never a way to ignore the damage penalty.
    Unchained: Nullifies the damage penalty inflicted by Defiance for 20s.

    Inner Beast: Delivers an attack with a potency of 300.
    Ignores the 25% damage penalty inflicted by Defiance.

    Just saying.
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  3. #3
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    There is never a way to ignore the damage penalty.
    Quote Originally Posted by carbonx View Post
    Snip.
    You two are arguing simantics, lol. You both are correct.

    What Carbonx is trying to say is that WAR and DRK have ways to "mitigate" the damage penalty of their tank stances while PLD doesn't. It doesn't have to be completely negated, or otherwise, "ignored" to be considered mitigated.

    A more correct way to look at it is to say that DRK and WAR have constant damage buffs to increase their base damage while PLD doesn't. PLD's offensive stance damage comes entirely from the stance itself.

    But as long as, while in a tank stance, you do not get the full benefit of your damage had you not been in said stance, you are not completely "ignoring" it. Defiance + Maim is still less damage than no defiance and Maim.

    And again, Defiance WAR deals more damage than Shield Oath PLD because of Maim, not Unchained. Unchained is just the icing on the cake. We could argue WAR deals more MT damage than DRK because of Unchained.
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    Last edited by Phoenicia; 08-22-2015 at 11:16 AM.

  4. #4
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    There is never a way to ignore the damage penalty.

    It is always full damage - 20%.

    130% damage - 20% = 104% normal damage.

    120% damage - 20%. = 96% normal damage.

    115% damage - 20% = 92% normal damage.

    100% damage - 20%. = 80%.

    The 20% from maim for example is really only 16% more damage. The 15% is really only 12%.
    I'm pretty sure this isn't right.

    Damage enhancements and reductions seem to be additive, not multiplicative(at least that's what the formulas here are pointing to currently though it's still difficult to determine exactly because of the complexity of the damage formula chain) where mitigation skills are multiplicative.

    That means for example if you are at 100% damage + 15% Darkside - 20% from Grit, your effective damage is 95%.

    However if you stack Sword oath + Rampart + Sentinel the mitigation is multiplicative at 68.9% mitigation.
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    Last edited by Ladon; 08-22-2015 at 03:56 PM.

  5. #5
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ladon View Post
    I'm pretty sure this isn't right.

    That means for example if you are at 100% damage + 15% Darkside - 20% from Grit, your effective damage is 95%.

    However if you stack Sword oath + Rampart + Sentinel the mitigation is multiplicative at 68.9% mitigation.
    That formula is old and probably wrong. According to t hat formula berserk is 40% increase. But it actually is 50%.

    There is a more accurate formula found on this page: https://dervyxiv.wordpress.com/2015/...r-the-dragoon/

    Damage increasing buffs do stack multiplicatively.

    Quoting from the website:

    So, here’s the Updated Models, which, are a WIP:

    Weapon Skills:
    ((Potency*0.01005)*(WD*0.0400573+1)*(STR*0.1104171)*(DET*0.0001368+1)*BUFFS)-1

    Auto-Attacks:
    ((WD*0.0319937+1)*(STR*0.1387779)*(*DET*0.0001513+1)*BUFFS)-1

    Skillspeed Mod for DoTs:
    (1+(skillspeed-354)*0.0001285) – Note, this fits into the Buffs section.
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    Last edited by Phoenicia; 08-22-2015 at 08:51 PM.