Warriors are fine.
Dark Knights are fine.

Paladins are a bit weak, but id rather their damage not be changed. Upp their threat, give them a shorter cd on some of their mitigation, and increase the value of their utilities. Divine Veil for instance should not need a trigger and should effect the paladin. Clemency should be a GCD, not a cast--and simply interrupt combos similar to shield bash does.

Shield Swipe should be a cone.

Blind should effect all enemies, but only auto attacks. No natural immunes unless it has no eyes.