Quote Originally Posted by Nektulos-Tuor View Post
They could also just add strength to vitality gear and vitality to all the other pieces of gear.



Tanks are not just there to sit and take hits. They do a lot of things and should also be doing damage as well. Just like bards don't just turn on a song and go afk.
I think this is a common request lately, but it also takes the risk/reward out of tanking too.
I'm not necessarily saying that's a horrible thing, and it would probably drop a bunch of the STR tank complaints that are rampant on this forum, either from bad healers being unable to heal bad tanks trying it out, or from bad tanks getting jealous over the tanks that make this work.


It would certainly be an easy out for the debate, but it would also make every tank significantly more powerful than they currently are (with the possible exception of full melded crafted accessory tanks, depending on what the proposed balance would be). This would probably lead to slight adjustments to every current piece of content as it negates some of the design intent.

Again, not saying it's a bad idea, but it seems like a bit of an unnecessary hassle and would require further balancing as a result.

Also RIP crafted gear.