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Thread: Tank Balance

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  1. #1
    Player
    carbonx's Avatar
    Join Date
    Jul 2014
    Posts
    56
    Character
    Tai Lhalorn
    World
    Behemoth
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Donjo View Post
    So, what's the problem with Tanks? It's that Vitality, their main stat, is treated the same way for them as it is for everyone else: once you can survive the fight, stop worrying about it.
    I think this nails it. VIT is really only useful to survive a fight, but after that it's a fluff stat. At some point, people realized they would be better off putting more into Strength, which continues to provide benefit.

    However, this itself causes problems, since it gets rid of the VIT safety blanket. This leads to the horror stories of "STR tanks" that don't pop CDs and eat shit while complaining about healers; they are impossible to keep up and actually need more VIT. Then, you run into someone with the same gear, who uses appropriate CDs and is easy to keep up. This build creates a larger gap in skill than previously existed when all tanks spec'd VIT.

    Personally, I don't think that extra gap is a bad thing, but no other role has it.
    (1)
    Last edited by carbonx; 08-21-2015 at 05:53 AM.