Quote Originally Posted by Reynhart View Post
All those debuffs are already "easy" to "negate", they just require a certain mechanic (or simple damage mitigation). Removing one of them every 180s is hardly changing the overall pace of a fight, considering that the raid can also be inflicted with this status.

After all, Hallowed Ground is also use to "bypass" some mechanics, like sharing Akh Morn.
Yeah, and Hallowed Ground is the strongest defensive cooldown on the game given to PLDs since they're the defense experts. Bypassing raid mechanics with a skill would make PLD being picked always over WAR and DRK, even if they're easy to negate. It might really not be so overpowered and still be a safety net, but you have to keep in mind the other two tanks who can't avoid anything.