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Thread: Tank Balance

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  1. #10
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    First, enmity wasn't an issue in 2.X because all PLDs did was spam RoH. If all they did was spam RoH in HW, enmity would also not be an issue. That changed.

    Second, in 2.X, shield swipe was worth using as a TP conservation skill. With the addition of two higher potency combos in HW, it's a DPS loss now.

    Third, Clemency, a skill that gets crapped on pretty hard didn't exist in 2.X.

    Fourth, in 2.X, while in Sword Oath, PLDs actually did more damage than WARs. That changed.

    Fifth, encounter design in general is different from 2.X. The DPS checks in HW are real and Healers and Tanks are being pushed to deal as much DPS as possible. But, the meta regarding survivability has also shifted. Block and HG in 2.X were much more useful than they've been in HW.

    To lack perspective is one thing. To insinuate that people are being disingenuous because of your own ignorance is quite idiotic.
    (2)
    Last edited by Brian_; 08-19-2015 at 04:50 PM.