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Thread: Tank Balance

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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    My personal suggestion, only having WAR @ 60 but having played PLD in all of 2.0 and sparsely from 2.1-2.55, was to give everyone Eye since that seems to be the biggest upset when it comes to tank mixing and matching. Lose a WAR, lose a huge chunk of DPS (not just WAR's personal DPS).

    Also for a WAR to keep both debuffs up they have to drop their highest DPS/aggro generation combo. So RoH = Path, with the added benefit of generating aggro.

    Anyway, this thread has provoked a lot of great discussion so far and since I'm not too well versed on the ins and outs of what needs to be changed, I'm going to continue to stay relatively silent. I do like that people want to make PLD more utility/healing-centric though, I always thought that was the direction PLD should go in.
    (0)

  2. #2
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SpookyGhost View Post
    My personal...
    as a 2.0 PLD I always though that was our goal too, and so it will justify our dps difference and making us unique to war so war will be the DPS-TANK and PLD will be the HEALING-TANK but we only got a mix a shit situational wanna be something but fail.
    (0)