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  1. #11
    Player
    Meow9000's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    139
    Character
    Professor Moon
    World
    Gilgamesh
    Main Class
    Summoner Lv 70
    Awareness is really only good with Raw intuition. I only use them together. I don't even use flash anymore these days, I'm testing out second wind and the trade off Is pretty good for STR stance dancing WARs like myself.
    (0)

  2. #12
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Awareness is good without raw intuition. It just makes raw intuition better. There are certain mobs/adds on boss fights that have extremely high crit rates.
    Really using awareness with Raw intuition is a bit of a waste if you are going to be single tanking something.

    You should literally never take awareness off your bar if you are tanking. OTing certain fights it obviously won't be needed.

    As someone else pointed out in this thread, understanding your cross class abilities, and selecting them properly depending on the fight is the way to do it.
    (1)
    Hoarders gonna Horde.

  3. #13
    Player
    Adrasteia's Avatar
    Join Date
    Nov 2014
    Posts
    165
    Character
    Alys Brangwyn
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SpookyGhost View Post
    Also Flash is pretty garbage even for MTing Ravana. The aggro it generates is minimal and unless you're on the verge of losing aggro, the aggro you generated won't matter.
    I'll disagree, since you can run really tight on aggro depending on Seeing X luck. Every little bit that you can generate when you've got him detargeted helps.
    (0)

  4. #14
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    I usually have Awareness on my bar. Before HW I'd only take it in to Shiva for the bow. It was also useful in turn 11 sometimes, the cube auto-crits as does the raid-wide there.
    Now, it pairs well with Raw Intuition, even outside of large mob groups. In bosses where you might pop RI for basic mitigation and have to dodge it'll keep you from taking a crit while running around ect.


    I'm lazy so the other slot is usually flash, since that gets some use against adds and random stuff. I really should swap second wind in and out more. Mantra just isn't very good without the trait.
    (0)

  5. #15
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Awareness is one of those skills that either has a very specific role (like Bow Phase Shiva, or the cube add on T11 with their critting) or is something that you can just pop liberally. If you think of it as a generic "I don't really want to surprise my healers and have to take some burst healing" cooldown, it's worth having just to ensure certain phases go predictably. I tend to pop it during moments where lots of raid-wide AOE is going out simply to ensure I don't take that random crit from a boss at a point the healers are focusing on other things.

    As people may not realise too, Crits take priority in the "roll to hit" over parry and block. Meaning that even with 100% chance to parry or block active (perhaps from Bulwark or Raw Intuition) if a mob crits you the crit will go through the parry/block and override it.

    Thus it's usually worth popping awareness at the same time as either of these in situations you just -really- need to smooth out your damage intake.
    (1)

  6. #16
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    Warriors....just go watch Xeno's Guide 3.0 to Warrior tanking...doesn't everyone know by now. That is all you need from one of the very best.
    https://www.youtube.com/watch?v=HUXck-0vh5k
    (2)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  7. #17
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Awareness is completely situational and subjective on a good or bad scale. I personally use it but I could completely understand why people do not. It's not this OMG YOU NEED IT thing that people make it out to be.
    (0)

  8. #18
    Player
    ManaKing's Avatar
    Join Date
    Dec 2013
    Posts
    104
    Character
    Dark Lich
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    If you're doing anything serious and being attacked by more than 1 thing for about 15 seconds, Awareness is probably worth it. If it's just you and the boss then just pick whatever you want. It won't make a significant difference.
    (0)

  9. #19
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SpookyGhost View Post
    You have 3 mandatory skills in all situations:

    1. Convalescence
    2. Internal Release
    3. Provoke

    So, you've got 2 other spaces to fill. The 3 best choices are Second Wind, Awareness, and Flash. In 4mans and A2/A2S, you want Flash + Awareness. In places you don't need Flash (Ravana, A1/A1S, A3/A3S, and A4/A4S) you take SW + Awareness.

    Basically, there's no reason not to take Awareness. Flash can be optional in 4mans/A2/A2S, but it's a good safety net to have just in case. Second Wind is half an Equilibrium that you can use in Deliverance, which is really good for a lot of things. Mantra is also an option, but usually not that great. Everything else is garbage.
    60 Warrior has every reason to get Awareness now .
    (0)

  10. #20
    Player
    Werhusky's Avatar
    Join Date
    Oct 2013
    Posts
    872
    Character
    Nazreen Eby
    World
    Cerberus
    Main Class
    Scholar Lv 70
    I use Mantra, Second Wind (used to bad healers or situations I need to selfheal)
    Awareness usually (currently its Featherfoot in that slot as we tried to 3 man healless do first boss Fract as WHM dcd and I was too lazy still to put it back)
    Provoke and Flash are the common ones
    I tried to swap Mantra for Internal at some point for more DPS but I feel more comfy with Mantra so switched back. And nope I know 5% more heals arent that good but its a small help for my healers when I help getting up melee or other people that are close enough, that I miss on Conva, so I dont use it.
    (0)
    >.> The derp is within you! JUST BELIEVE <.<
    .................\o/\o/ YADDA \o/\o/....................
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