Awareness is really only good with Raw intuition. I only use them together. I don't even use flash anymore these days, I'm testing out second wind and the trade off Is pretty good for STR stance dancing WARs like myself.


Awareness is really only good with Raw intuition. I only use them together. I don't even use flash anymore these days, I'm testing out second wind and the trade off Is pretty good for STR stance dancing WARs like myself.
Awareness is good without raw intuition. It just makes raw intuition better. There are certain mobs/adds on boss fights that have extremely high crit rates.
Really using awareness with Raw intuition is a bit of a waste if you are going to be single tanking something.
You should literally never take awareness off your bar if you are tanking. OTing certain fights it obviously won't be needed.
As someone else pointed out in this thread, understanding your cross class abilities, and selecting them properly depending on the fight is the way to do it.
Hoarders gonna Horde.

I'll disagree, since you can run really tight on aggro depending on Seeing X luck. Every little bit that you can generate when you've got him detargeted helps.
I usually have Awareness on my bar. Before HW I'd only take it in to Shiva for the bow. It was also useful in turn 11 sometimes, the cube auto-crits as does the raid-wide there.
Now, it pairs well with Raw Intuition, even outside of large mob groups. In bosses where you might pop RI for basic mitigation and have to dodge it'll keep you from taking a crit while running around ect.
I'm lazy so the other slot is usually flash, since that gets some use against adds and random stuff. I really should swap second wind in and out more. Mantra just isn't very good without the trait.

Awareness is one of those skills that either has a very specific role (like Bow Phase Shiva, or the cube add on T11 with their critting) or is something that you can just pop liberally. If you think of it as a generic "I don't really want to surprise my healers and have to take some burst healing" cooldown, it's worth having just to ensure certain phases go predictably. I tend to pop it during moments where lots of raid-wide AOE is going out simply to ensure I don't take that random crit from a boss at a point the healers are focusing on other things.
As people may not realise too, Crits take priority in the "roll to hit" over parry and block. Meaning that even with 100% chance to parry or block active (perhaps from Bulwark or Raw Intuition) if a mob crits you the crit will go through the parry/block and override it.
Thus it's usually worth popping awareness at the same time as either of these in situations you just -really- need to smooth out your damage intake.



Warriors....just go watch Xeno's Guide 3.0 to Warrior tanking...doesn't everyone know by now. That is all you need from one of the very best.
https://www.youtube.com/watch?v=HUXck-0vh5k
Server: BEHEMOTH
FC: CASCADIA
Playing since Beta phase 3


Awareness is completely situational and subjective on a good or bad scale. I personally use it but I could completely understand why people do not. It's not this OMG YOU NEED IT thing that people make it out to be.
If you're doing anything serious and being attacked by more than 1 thing for about 15 seconds, Awareness is probably worth it. If it's just you and the boss then just pick whatever you want. It won't make a significant difference.



60 Warrior has every reason to get Awareness nowYou have 3 mandatory skills in all situations:
1. Convalescence
2. Internal Release
3. Provoke
So, you've got 2 other spaces to fill. The 3 best choices are Second Wind, Awareness, and Flash. In 4mans and A2/A2S, you want Flash + Awareness. In places you don't need Flash (Ravana, A1/A1S, A3/A3S, and A4/A4S) you take SW + Awareness.
Basically, there's no reason not to take Awareness. Flash can be optional in 4mans/A2/A2S, but it's a good safety net to have just in case. Second Wind is half an Equilibrium that you can use in Deliverance, which is really good for a lot of things. Mantra is also an option, but usually not that great. Everything else is garbage..
I use Mantra, Second Wind (used to bad healers or situations I need to selfheal)
Awareness usually (currently its Featherfoot in that slot as we tried to 3 man healless do first boss Fract as WHM dcd and I was too lazy still to put it back)
Provoke and Flash are the common ones
I tried to swap Mantra for Internal at some point for more DPS but I feel more comfy with Mantra so switched back. And nope I know 5% more heals arent that good but its a small help for my healers when I help getting up melee or other people that are close enough, that I miss on Conva, so I dont use it.
>.> The derp is within you! JUST BELIEVE <.<
.................\o/\o/ YADDA \o/\o/....................
Want to join the Eorzean Derp? Use recruitment code M482YUK on Mogstation for a free Friendship Circlet which gives bonus XP up to level 25 ^^
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