Ah, thanks for clearing some stuff up! Actually, I went again this morning (before reading the last 2 comments) and sure enough, all the same things happened. So I went and did some reaserch on the quest itself... oh boy. I found threads from 3 YEARS ago about the incredibly long spawn timer (3 HOURS). Found some threads about 1-2 years ago saying SE had "fixed" it, but best they could guess was it was now something like 45 minutes.

Now I am pretty familiar with now MMOs need to be designed, given I played the "other" one for 3 years or so (not to mention I do have some experience managing software development). This one here is about as badly designed as you can get. First, they CAN put an NPC there so we can manually trigger the FATE. Second they should not spawn other FATES almost on top of this one... the one time I COULD get to try it, there were dozens of FATE mobs right near it and nobody at all doing the FATE, so I seemed to get aggro on several of those idle mobs! Third, this is a DAILY, so in no way should we be forced to sit there waiting for up to 45 minutes for it to spawn. By that time it could be pitch dark outside, so a huge disadvantage to whomever is trying to do it (and THAT is a whole nother kettle of fish, one of today's other dailies had something on a roof I had to do, it was so pitch dark I had to wait for some light to even have a clue how to get ABOVE the roof I had to drop down onto).

Checked oujt the wiki you posted an address for... ha, doesn't even list this one at all. FWIW, the quest is called "The Magitek Menace" but the FATE is called A Wrench in the Works." BUT I had no idea there were different level dailies from different NPCs... somehow I seem to recall there is a max limit of 6 of the beast dailies one can do each day (correct?).