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  1. #11
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Tyrial View Post
    Because it was a fairly fun activity that didn't restrict participation to a small group but could be done with a single party if you wanted to. The only downside to Dynamis was the duration and extremely low drop rate on certain items.
    At its release dynamis was a activity that included a huge number of players(~64). Given the fact most activities in game are just 4 or 8 man affairs, something to involve a huge number of players working together would be a breath of fresh air for a lot of fcs.
    (2)

  2. #12
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    I would love some more Promathia worlds. Those zones were scary and awesome at the same time! Although, without needing to sneak or invis past mobs, it probably wouldn't be as fun here. : /
    (1)

  3. #13
    Quote Originally Posted by Kelg View Post
    Why do people keep asking for dynamis? You do realize that it is just a lazy copy paste of city zones with a hue filter applied on the sky right?
    i think one of the reasons is specifically because some people want to fight in the city maps. just because something is repurposed doesn't make it bad, if it's done right it can still be good.

    i don't particularly care for Dynamis in this game though. i would rather the opposite happen. let us go into dungeons after we clear them.
    (0)

  4. #14
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kelg View Post
    Why do people keep asking for dynamis? You do realize that it is just a lazy copy paste of city zones with a hue filter applied on the sky right?
    For most of us, it was the fact that it was a safe zone turned chaotic. The story was minimal when it was first released and gave the illusion that death was brought upon the inhabitants of the cities of an alternate universe. Come to find out that wasn't exactly the case as more Dynamis zones were released, but it didn't change the impact. Plus, the music was epic, given the grim nature of where players were and what was in store for them. If story, immersion, and environment mean little to nothing for you, then I highly doubt the addition of any form of content would seem fun to you outside of the actual action involved. In other words, you're not really playing for the game being Final Fantasy. Not a problem to do that, but you just won't ever understand what people that do want (including the devs).
    (2)

  5. #15
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kelg View Post
    Why do people keep asking for dynamis? You do realize that it is just a lazy copy paste of city zones with a hue filter applied on the sky right?
    Not all Dynamis zones were like that. Fundamentally in the early years (when it launched) "Dynamis" represented a multi-goal, massive Raid (up to 64 Players!) to challenge for fun.

    Dynamis-Xarcabard was AWESOME:

    You could plan out multiple paths to make your way to fight Dynamis Lord, or spend your time limit farming ancient currency for Relic Weapon (which in that game WAS epic), or go to Side Paths and fight Other NMs for rare drops (getting the Fragments you needed, or fighting some nasty NMs for your Attestation of Might (Bravery, Fortitude, etc.) and many other goals.

    It was exciting, multi-objective gameplay that wasn't just running the same thing every week.

    I wish FF XIV had MORE OPTIONS for players; a variety of content to do each week that mattered.
    (1)

  6. #16
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    OMG, those nightmares of Dynamis are coming back to me!

    I don't think I have ever had a Dynamis run where I didn't lose 1/2 a level's worth of EXP. I went in as Red Mage for the majority of the runs. I was the Black Mage Party's Red Mage. Talk about never taking a break unless you were dead: keep things asleep all the time, cure Black Mages and take over curing duties when White Mages run out of MP, Refresh cycle, pre-enfeeble mobs if possible, tank things that were woken up until hate was drawn from you (and cure yourself to get that hate back on you because provoke lol), look out for adds, keep a haste cycle up if possible, and stay weakened or double weakened for more than 50% of the run since you keep getting personally acquainted with the ground.

    Our Linkshell would go through so many Red Mages...
    (0)

  7. #17
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    With how Dynamis was in FFXI, there are a few ways they could do it, for example they could do it as it is in FFXI with Diabolos' dream world by having an Amdapor related story (thus leading us to Diabolos again, or even a storyline where the Acsians send us to an alternate dimension. They can bring a similar idea to FFXIV easy, and write it into the lore.
    (1)

  8. #18
    Player
    rainichan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Caelia Silverarch
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Promyvions were my jam back in XI, I'd love those. Something like Besieged would probably make sure I did nothing else but that. They had something similar in 1.0, it wouldn't be that hard to implement something Besieged-like...

    My kingdom for Besieged. Maybe some Promyvions. But yeah a huge alliance essentially wouldn't be too hard, they do it for the Frontlines PvP, they can do it for normal raids, I'd think.
    (2)

  9. #19
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Well we have the echo we see the past so why not use that where wer in a part of the past. Maybe have some out side force trying to change it and we have to stop them. They could also use the last big battle as spot in it too from 1.0
    (0)

  10. #20
    Player
    Amaranths's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Amaranth Scarlet
    World
    Tonberry
    Main Class
    Gladiator Lv 70
    Dynamis would be nice add to the game don't think they would even think of adding something like that till PS3 is dropped don't think PS3 can handle lot of people at once. I think cap of 50 people would work
    (0)

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