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  1. #1
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30

    There's an old saying "three is a crowd" - Not enough tanks?

    The same can be said for AST, SCH, and WHM. Astrologian is being left out now for not bringing robust enough heals to the party.

    Moreover, the way WAR is set up it provides the Slashing Debuff giving some benefit to both tanks whereas the PLD and DRK can't really complement each other. This makes WAR mandatory in raids, almost and the other tanks can be left out, in most cases the PLD.

    Three is a crowd and I believe this is a bad design.
    (0)

  2. #2
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    It doesn't have much to do with the number of tanks, really, and everything to do with the fact that WAR is essentially mandatory (both for its greater performance as OT than the other two tanks and the slashing debuff and Storm's Path for progression). If PLD and DRK were both better OTs and the slashing debuff and Storm's Path could be provided by other classes (either the other tanks or perhaps another DPS class), WAR wouldn't be mandatory, thus allowing for more flexibility in tank choice.
    (2)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Actually, I think it has to do with the numbers of available tanks versus the number of required tanks.
    We all know that stacking jobs lowers LB charging, so it was natural to take both tanks and both healers, since we needed two of them.

    Now that we have the choice, people start seriously theorycrafting to decide which one of them will be excluded.
    (0)

  4. #4
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Hmm, not really. Double job stacking didn't prevent world firsts from stacking 2 monks for the entirety of SCoB and FCoB.

    People let the PLD MT because it was safer than WAR. That hasn't changed yet.

    DRK came out, it is a safer option than WAR still. So naturally WAR was pushed into the OT spot.

    Also WAR doing a great job as OT because it has synergy and no TP issues helped "solidify" this spot.

    All of this though is a mass "stupidity" on the player base though.

    Any of the three classes can OT just as well as any other. WAR is by no means mandatory. Any one thinking otherwise is just following the "hive mind".

    MTs push mitigation a little over one another but not enough to disregard any of them. Any of the three tanks can tank any encounter. There is no point in the game where an attack would kill 1 tank but not the other two. The difference in mitigating any attack with proper CD usage is ~10%.

    Parses have proven all three tanks coming really close to one another in terms of DPS with WAR being slightly ahead. The difference is ~8%.

    This whole PLD exclusion is a knee-jerk reaction to Lucrezia and Elysium swapping PLD for DRK BECAUSE they swapped MNK for NIN for Trick Attack. They wouldn't swap DRG because of Battle Litany.

    This thread doesn't help the situation, it only helps spread this misconception that PLD isn't good.
    (4)
    Last edited by Phoenicia; 08-15-2015 at 08:38 PM.

  5. #5
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Phoenicia View Post
    Parses have proven all three tanks coming really close to one another in terms of DPS with WAR being slightly ahead. The difference is ~8%.
    8% isn't insignificant, though. Honestly, it's probably less about the DPS that each can put out and more about the fact that WAR is the only OT with innate TP recovery options. That gives them more longevity, which is pretty important, I'd say. Add in the fact that WARs have naturally higher DPS, and there's really not a good reason to take one of the other two for OTing.
    (0)

  6. #6
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Alahra View Post
    Snip.
    I really wish SE didn't give Equilibrium the TP recovery issue. It is starting this whole misleading thing about WAR's infinite TP.

    WAR's TP issues NEVER EXISTED. Every 9 GCDs, WAR has 1 GCD with 0TP cost. Every 90s, WAR gets pacified for 2 GCDs after Berserk. The net result is your TP floating above 750 for most of the fight.

    Using Equilibrium for TP also means you can't use it for healing.

    8% when you're talking 1000 DPS on a dummy is 80 DPS. WAR actually pulls slightly more (like 1020~1050). In actual fights, WAR pulls more like 800~900. 8% of that is not significant. It's also nothing like the DPS disparity between the DPS classes. DRG pulls 1300+ on a dummy while BRD caps at 1100. That's 200 DPS and is close to 17%. That didn't prevent groups from filling 1 DPS spot with a BRD or MCH. And it didn't force groups to pick 4 melees or 3 melee and 1 BRD.

    Back on point, there is NOTHING forcing groups to pick WAR as OT and nothing preventing them from letting PLD or DRK OT.

    Just to show you how stupid the "hive mind" is, WAR MT / any OT is much higher raid-wide DPS than the opposite. And at no "cost" to defensiveness.
    (1)

  7. #7
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Phoenicia View Post
    I really wish SE didn't give Equilibrium the TP recovery issue. It is starting this whole misleading thing about WAR's infinite TP.
    I never said that WARs had infinite TP, just that they had more longevity than DRK and PLD (especially more than DRK--Blood Weapon is a horrid TP sink).

    Quote Originally Posted by Phoenicia View Post
    Back on point, there is NOTHING forcing groups to pick WAR as OT and nothing preventing them from letting PLD or DRK OT.
    Nothing's forcing it, no. But in progression, serious groups will seek out every advantage and edge they can get, and if WAR has advantages over the other two for OT, then they will be the preferred OT.
    (0)

  8. #8
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Alahra View Post
    I never said that WARs had infinite TP, just that they had more longevity than DRK and PLD (especially more than DRK--Blood Weapon is a horrid TP sink).



    Nothing's forcing it, no. But in progression, serious groups will seek out every advantage and edge they can get, and if WAR has advantages over the other two for OT, then they will be the preferred OT.
    Again, WAR didn't need Equilibrium for its TP.

    And as I said, if people looked at every angle, they'd see that WAR MT / x OT is an advantage over sticking WAR in the OT spot. Not everything "serious groups" do is 100% optimal.

    For your own group, just get a group of 8 players that can actually play and experiment with setups. Doesn't have to follow the whole "stick a WAR to OT and you're golden" because you aren't.
    (1)

  9. #9
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Anger View Post
    The same can be said for AST, SCH, and WHM. Astrologian is being left out now for not bringing robust enough heals to the party.
    Stopped reading there. AST is being left out because of min-maxxers trying to push as much raid DPS as possible while retaining functionality. SCH never had robust heals and yet it was never WHM/WHM in 2.0. No, AST is overlooked because its UTILITY is lacking compared to SCH.

    And there will ALWAYS be 1 class that's doing better than the others. That's a given in every MMO in history. Right now WAR and SCH have got it good. They will have it good until the next balance where X and Y will have it good. It repeats endlessly.

    Perfect balance will never exist because perfect humans don't exist.
    (0)

  10. #10
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Phoenicia View Post
    Again, WAR didn't need Equilibrium for its TP.
    I also never said they needed it. I think the WAR changes in HW are completely ludicrous. But the fact is that they *have* it, and it's going to factor in to the reasons people choose one class for OT over another.

    Quote Originally Posted by Velox View Post
    Stopped reading there. AST is being left out because of min-maxxers trying to push as much raid DPS as possible while retaining functionality. SCH never had robust heals and yet it was never WHM/WHM in 2.0. No, AST is overlooked because its UTILITY is lacking compared to SCH.
    That's over-simplifying the picture. AST is being left behind for a number of reasons. Their utility is weaker than SCH's, which is one. Their overall healing capability is lower than both SCH and WHM, which is another. The latter also causes raid DPS to be lower because both healers have to heal *more* (and DPS less). Additionally, AST is less capable in "emergency" situations than both SCH and WHM, and emergency situations are part of progression. About the only place AST is on par with the other healers is in its DPS capability in a vacuum (at least on single target)--they're about equal to SCH. But they lack the healing power and mana efficiency to DPS like SCH can in practice.
    (2)
    Last edited by Alahra; 08-15-2015 at 11:43 PM.

  11. 08-15-2015 11:42 PM
    Reason
    double post

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