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Thread: PLD DPS

  1. #11
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    I think this is a bit extreme. I believe the Paladin should just have slightly higher defensive advantages or have its DPS raised to meet the DRK or WAR.
    (0)

  2. #12
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Fight or Flight should be renamed "Fight" and should increase damage by 120% for 120 seconds. As an added effect, Shield Bash while Fight is up deletes the encounter forever and drops all PLD loot.
    (1)

  3. #13
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Vurtney View Post
    Like him?

    (0)

  4. #14
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    While they're at it they can add a new ability: Holy cleave. A 600 potency skill you can dish out after you blocked succesfully. Of course they will have to add the trait to have a 35% chance to block magical attacks and reduce sheltron's CD to around 15 sec.
    (0)

  5. #15
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by konpachizaraki View Post
    oh and one more thing
    reduce the hallowed ground cooldown to just 1 minute please
    and extend the duration of hallowed ground to at least 20 seconds
    Screw it, just make Hallowed ground a toggle buff like Shield Oath and have it give an additional 100% damage boost. Then we can all do 8-man PLD runs with our characters looking like this:

    (1)

  6. #16
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by The_Last_Dragoon View Post
    Screw it, just make Hallowed ground a toggle buff like Shield Oath and have it give an additional 100% damage boost. Then we can all do 8-man PLD runs with our characters looking like this:
    Why 8-man? Just solo runs as PLD with that buff! You get to ignore all mechanics anyways so you'll be doing max DPS!
    (0)

  7. #17
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Phoenicia View Post
    Why 8-man? Just solo runs as PLD with that buff! You get to ignore all mechanics anyways so you'll be doing max DPS!
    That's because technically Hallowed Ground does not save you from every source of damage. Of course, they could always change that also XP.
    (0)

  8. #18
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by abzoluut View Post
    While they're at it they can add a new ability: Holy cleave. A 600 potency skill you can dish out after you blocked succesfully. Of course they will have to add the trait to have a 35% chance to block magical attacks and reduce sheltron's CD to around 15 sec.
    While I know this is a joke...I do kind of wish PLD had some sort of AoE attack reminiscent of the Holy Knight swordskills from FFT. >.>
    (0)

  9. #19
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    The Paladins 4 new abilities:
    1:beat SA1
    2:beat SA2
    3:beat SA3
    4:beat SA4

    New trait:
    Contraceptive- Gives the Paladin a 99.9% chance to deny all party members respective class drops after each ability used.

    Too bad Warriors still do better damage overall.
    (0)

  10. #20
    Player
    Sir-Meliodas's Avatar
    Join Date
    Jul 2015
    Posts
    35
    Character
    Corvo Meliodas
    World
    Exodus
    Main Class
    Warrior Lv 60
    Seriously people, the warrior's high dps is not the issue, it's large mitigation capabilities are as it is op in mitigation.
    (0)

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