Quote Originally Posted by Izsha View Post
I still say design choice because they chose to give tanks dps skills from 50 to 60. Goring blade? Fell cleave? An entire stance dedicated to no other purpose than doin damage? SE isn't accidentally designing tanks to focus more on damage. They are intentionally building them t do it. They are making a concious design choice to focus tanks on dealing more damage. It's quite obviously a design choice not 'bad' design. They want tanks to factor in damage into their role.
so going for that philosophy why the hell do we have tanks again? why not make "LIKE THIS THREAT SAYS" everyone a DPS, HEALERS havemayor healing abilities that allows them to improve their healing kit and also some "MINOR" dps abilities to help the move through the meta of this game, DPS get incredible new dps habilities and buffs + raid utilities to help their dps kit to improve even more, TANKS get DPS abilities because?..... is not "bad" design is not a "design choice" is a "BAD DESING CHOICE" tanks should tank, tanks class your have abilities for a suppose meta where tanks need to hold hits keep agro mitigate damage. We don't have such meta unfortunately because they has a "bad choice" approaching tanks mechanics and abilities, not we just need HP the rest is DPS.