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  1. #1
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Sapphidia View Post
    - Tank-specific Fending accessories contain zero Strength.
    - Tanks cannot roll on Strength accessories.
    - Devs have stated they do not like the advantage Pentameld Crafted gear gives. There are no Accessories higher than 150 whites for tanks.
    - 3.0 added Accuracy to tank stances, implying the Devs expect tanks to only use DPS stances from the side/flank.
    - Healer gear contains zero accuracy now and they've specifically stated they dont want to balance fights with healers dpsing.
    - Devs stated Warrior's advantage was "damage" as an offtank, but there's no current raid need/advantage for the "utility" PLD/DRK OTs offer.
    Well, if we do that can we also add in-game dps meters, a personal dps record that tracks the average dps of your class and then put up an average dps requirement for dps classes for everything in duty finder? Or at least have the devs make a detailed guide for every dps class that people are forced to go through every time they switch to a dps class? I'm sure I'm not the only tank having the highest dps in expert roulette/df alexander runs.

    Oh, and since you want to lower tank dps, can we just make all boss fights something where I can just hit flash once, put my character into some heroic pose which gives me infinite enmity and then leave the room and go make a sandwich? Apparently you don't want tanks attacking things so that seems pretty fair to me since attacking things is pretty much all there is to this game besides crafting and gathering. Then again, miners and botanists look pretty aggressive when they swing their tools at rocks and trees. Can we go ahead and lower their dps too?
    (3)
    Last edited by HoodRat; 08-18-2015 at 02:22 PM.